<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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      <xsd:complexType>
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              <xsd:attribute name="name" use="required" type="xsd:string"/>
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              <xsd:attribute name="mimetype" type="xsd:string"/>
              <xsd:attribute ref="xml:space"/>
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          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string"/>
              <xsd:attribute name="name" type="xsd:string"/>
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
              </xsd:sequence>
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              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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              <xsd:attribute ref="xml:space"/>
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          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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              <xsd:attribute name="name" type="xsd:string" use="required"/>
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          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="Acceleration" xml:space="preserve">
    <value>Accelerare</value>
  </data>
  <data name="ACPIError" xml:space="preserve">
    <value>Nu se poate conecta la ASUS ACPI. Aplicația nu poate funcționa fără aceasta. Încercați să instalați Asus System Control Interface</value>
  </data>
  <data name="AlertAPUMemoryRestart" xml:space="preserve">
    <value>Reporniți dispozitivul pentru a aplica modificările</value>
  </data>
  <data name="AlertAPUMemoryRestartTitle" xml:space="preserve">
    <value>Reporniți acum?</value>
  </data>
  <data name="AlertDGPU" xml:space="preserve">
    <value>Se pare că GPU-ul este folosit intens, dezactivați?</value>
  </data>
  <data name="AlertDGPUTitle" xml:space="preserve">
    <value>Modul Eco</value>
  </data>
  <data name="AlertUltimateOff" xml:space="preserve">
    <value>Oprirea modului Ultimate necesită o repornire de sistem</value>
  </data>
  <data name="AlertUltimateOn" xml:space="preserve">
    <value>Modul Ultimate necesită o repornire a sistemului</value>
  </data>
  <data name="AlertUltimateTitle" xml:space="preserve">
    <value>Reporniți acum?</value>
  </data>
  <data name="AllyController" xml:space="preserve">
    <value>Ally Controller</value>
  </data>
  <data name="AnimationSpeed" xml:space="preserve">
    <value>Viteza animației</value>
  </data>
  <data name="AnimeMatrix" xml:space="preserve">
    <value>Matricea Anime</value>
  </data>
  <data name="AppAlreadyRunning" xml:space="preserve">
    <value>Aplicația rulează deja</value>
  </data>
  <data name="AppAlreadyRunningText" xml:space="preserve">
    <value>G-Helper deja rulează. Verificați bara de sistem pentru o iconiță.</value>
  </data>
  <data name="Apply" xml:space="preserve">
    <value>Aplică</value>
  </data>
  <data name="ApplyFanCurve" xml:space="preserve">
    <value>Aplicați curba personalizată</value>
  </data>
  <data name="ApplyPowerLimits" xml:space="preserve">
    <value>Aplică limitele de putere</value>
  </data>
  <data name="ApplyWindowsPowerPlan" xml:space="preserve">
    <value>Reglare automată a modului de alimentare Windows</value>
  </data>
  <data name="APUMemory" xml:space="preserve">
    <value>Memorie alocată GPU-ului</value>
  </data>
  <data name="AsusServicesRunning" xml:space="preserve">
    <value>Servicii Asus în derulare</value>
  </data>
  <data name="AuraBatteryState" xml:space="preserve">
    <value>Starea bateriei</value>
  </data>
  <data name="AuraBreathe" xml:space="preserve">
    <value>Respirație</value>
  </data>
  <data name="AuraClockwise" xml:space="preserve">
    <value>În sensul acelor de ceas</value>
  </data>
  <data name="AuraColorCycle" xml:space="preserve">
    <value>Ciclu de culori</value>
  </data>
  <data name="AuraComet" xml:space="preserve">
    <value>Cometă</value>
  </data>
  <data name="AuraCounterClockwise" xml:space="preserve">
    <value>În sens invers acelor de ceas</value>
  </data>
  <data name="AuraFast" xml:space="preserve">
    <value>Rapid</value>
  </data>
  <data name="AuraLightingMode" xml:space="preserve">
    <value>Mod iluminare</value>
  </data>
  <data name="AuraNormal" xml:space="preserve">
    <value>Normal</value>
  </data>
  <data name="AuraRainbow" xml:space="preserve">
    <value>Curcubeu</value>
  </data>
  <data name="AuraRandomColor" xml:space="preserve">
    <value>Aleatoriu</value>
  </data>
  <data name="AuraReact" xml:space="preserve">
    <value>Reacție</value>
  </data>
  <data name="AuraSlow" xml:space="preserve">
    <value>Încet</value>
  </data>
  <data name="AuraStatic" xml:space="preserve">
    <value>Static</value>
  </data>
  <data name="AuraStrobe" xml:space="preserve">
    <value>Stroboscop</value>
  </data>
  <data name="AuraZoneAll" xml:space="preserve">
    <value>Toate</value>
  </data>
  <data name="AuraZoneDock" xml:space="preserve">
    <value>Dock</value>
  </data>
  <data name="AuraZoneLogo" xml:space="preserve">
    <value>Logo</value>
  </data>
  <data name="AuraZoneScroll" xml:space="preserve">
    <value>Rotiță scroll</value>
  </data>
  <data name="AuraZoneUnderglow" xml:space="preserve">
    <value>Iluminare de jos</value>
  </data>
  <data name="AutoApply" xml:space="preserve">
    <value>Aplicare automată</value>
  </data>
  <data name="AutoMode" xml:space="preserve">
    <value>Automat</value>
  </data>
  <data name="AutoRefreshTooltip" xml:space="preserve">
    <value>Setează ecranul la 60Hz pentru a economisi bateria, și înapoi cât se încarcă</value>
  </data>
  <data name="Awake" xml:space="preserve">
    <value>Treaz</value>
  </data>
  <data name="BacklightLow" xml:space="preserve">
    <value>Low</value>
  </data>
  <data name="BacklightMax" xml:space="preserve">
    <value>Max</value>
  </data>
  <data name="BacklightMid" xml:space="preserve">
    <value>Mid</value>
  </data>
  <data name="BacklightOff" xml:space="preserve">
    <value>Off</value>
  </data>
  <data name="BacklightTimeout" xml:space="preserve">
    <value>Timeout conectat / folosind bateria (0 - ON)</value>
  </data>
  <data name="BacklightTimeoutBattery" xml:space="preserve">
    <value>Timp oprire iluminare pe baterie</value>
  </data>
  <data name="BacklightTimeoutPlugged" xml:space="preserve">
    <value>Timp oprire iluminare când e conectat</value>
  </data>
  <data name="Balanced" xml:space="preserve">
    <value>Echilibrat</value>
  </data>
  <data name="BatteryCharge" xml:space="preserve">
    <value>Încărcare</value>
  </data>
  <data name="BatteryChargeLimit" xml:space="preserve">
    <value>Limita de încărcare a bateriei</value>
  </data>
  <data name="BatteryHealth" xml:space="preserve">
    <value>Sănătatea bateriei</value>
  </data>
  <data name="BatteryLimitFull" xml:space="preserve">
    <value>Încarcă o dată la 100%</value>
  </data>
  <data name="Binding" xml:space="preserve">
    <value>Binding</value>
  </data>
  <data name="BindingPrimary" xml:space="preserve">
    <value>Primary</value>
  </data>
  <data name="BindingSecondary" xml:space="preserve">
    <value>Secondary</value>
  </data>
  <data name="BiosAndDriverUpdates" xml:space="preserve">
    <value>Actualizări BIOS și Driver</value>
  </data>
  <data name="Boot" xml:space="preserve">
    <value>Pornire</value>
  </data>
  <data name="BootSound" xml:space="preserve">
    <value>Sunet la pornire</value>
  </data>
  <data name="Brightness" xml:space="preserve">
    <value>Luminozitate</value>
  </data>
  <data name="BrightnessDown" xml:space="preserve">
    <value>Scăderea luminozității</value>
  </data>
  <data name="BrightnessUp" xml:space="preserve">
    <value>Mărirea luminozității</value>
  </data>
  <data name="BWTrayIcon" xml:space="preserve">
    <value>Black and white tray icon</value>
  </data>
  <data name="Calibrate" xml:space="preserve">
    <value>Calibrează</value>
  </data>
  <data name="Charging" xml:space="preserve">
    <value>Se încarcă</value>
  </data>
  <data name="Color" xml:space="preserve">
    <value>Culoare</value>
  </data>
  <data name="Contrast" xml:space="preserve">
    <value>Contrast</value>
  </data>
  <data name="Controller" xml:space="preserve">
    <value>Controller</value>
  </data>
  <data name="CPUBoost" xml:space="preserve">
    <value>Accelerare CPU</value>
  </data>
  <data name="Custom" xml:space="preserve">
    <value>Personalizat</value>
  </data>
  <data name="Deceleration" xml:space="preserve">
    <value>Decelerare</value>
  </data>
  <data name="Default" xml:space="preserve">
    <value>Implicit</value>
  </data>
  <data name="DisableController" xml:space="preserve">
    <value>Disable Controller</value>
  </data>
  <data name="DisableOnLidClose" xml:space="preserve">
    <value>Disable on lid close</value>
  </data>
  <data name="DisableOverdrive" xml:space="preserve">
    <value>Dezactivează screen overdrive</value>
  </data>
  <data name="Discharging" xml:space="preserve">
    <value>Se descarcă</value>
  </data>
  <data name="DownloadColorProfiles" xml:space="preserve">
    <value>Download Color Profiles</value>
  </data>
  <data name="DownloadUpdate" xml:space="preserve">
    <value>Descarcă</value>
  </data>
  <data name="DriverAndSoftware" xml:space="preserve">
    <value>Drivers și Aplicații</value>
  </data>
  <data name="EcoGPUTooltip" xml:space="preserve">
    <value>Dezactivează dGPU pentru a economisi bateria</value>
  </data>
  <data name="EcoMode" xml:space="preserve">
    <value>Eco</value>
  </data>
  <data name="EnableGPUOnShutdown" xml:space="preserve">
    <value>Enable GPU on shutdown (prevents issue with Eco mode)</value>
  </data>
  <data name="EnableOptimusText" xml:space="preserve">
    <value>Dezactivarea dGPU pentru a utiliza modul Eco, în timp ce Display Mode în NVIDIA Control Panel nu este setat la modul Optimus, poate cauza probleme cu controalele de luminozitate până la următoarea repornire. 

Încă mai vrei să continui?</value>
  </data>
  <data name="EnableOptimusTitle" xml:space="preserve">
    <value>NVIDIA Display Mode nu este setat la modul Optimus</value>
  </data>
  <data name="EnergySettings" xml:space="preserve">
    <value>Setări energie</value>
  </data>
  <data name="Export" xml:space="preserve">
    <value>Export Profile</value>
  </data>
  <data name="Extra" xml:space="preserve">
    <value>Extra</value>
  </data>
  <data name="ExtraSettings" xml:space="preserve">
    <value>Setări suplimentare</value>
  </data>
  <data name="FactoryDefaults" xml:space="preserve">
    <value>Setările implicite ale fabricii</value>
  </data>
  <data name="FanCurves" xml:space="preserve">
    <value>Curbe ventilator</value>
  </data>
  <data name="FanProfileCPU" xml:space="preserve">
    <value>Profil ventilator CPU</value>
  </data>
  <data name="FanProfileGPU" xml:space="preserve">
    <value>Profil ventilator GPU</value>
  </data>
  <data name="FanProfileMid" xml:space="preserve">
    <value>Profil mediu ventilator</value>
  </data>
  <data name="FanProfiles" xml:space="preserve">
    <value>Profiluri ventilatoare</value>
  </data>
  <data name="FansAndPower" xml:space="preserve">
    <value>Vent. și putere</value>
  </data>
  <data name="FanSpeed" xml:space="preserve">
    <value>Vent</value>
  </data>
  <data name="FansPower" xml:space="preserve">
    <value>Fans + Power</value>
  </data>
  <data name="FlickerFreeDimming" xml:space="preserve">
    <value>Flicker-free Dimming</value>
  </data>
  <data name="FnLock" xml:space="preserve">
    <value>Procesează tastele Fn+F fără Fn</value>
  </data>
  <data name="FnLockOff" xml:space="preserve">
    <value>FN-Lock Off</value>
  </data>
  <data name="FnLockOn" xml:space="preserve">
    <value>FN-Lock On</value>
  </data>
  <data name="GPUBoost" xml:space="preserve">
    <value>Dynamic Boost</value>
  </data>
  <data name="GPUChanging" xml:space="preserve">
    <value>Modificare</value>
  </data>
  <data name="GPUCoreClockOffset" xml:space="preserve">
    <value>Core Clock Offset</value>
  </data>
  <data name="GPUMemoryClockOffset" xml:space="preserve">
    <value>Memory Clock Offset</value>
  </data>
  <data name="GPUMode" xml:space="preserve">
    <value>Modul GPU</value>
  </data>
  <data name="GPUModeEco" xml:space="preserve">
    <value>Doar iGPU</value>
  </data>
  <data name="GPUModeStandard" xml:space="preserve">
    <value>iGPU + dGPU</value>
  </data>
  <data name="GPUModeUltimate" xml:space="preserve">
    <value>exclusiv dGPU</value>
  </data>
  <data name="GPUPower" xml:space="preserve">
    <value>GPU Power</value>
  </data>
  <data name="GPUSettings" xml:space="preserve">
    <value>Setări GPU</value>
  </data>
  <data name="GPUTempTarget" xml:space="preserve">
    <value>Temperatura țintă</value>
  </data>
  <data name="HibernateAfter" xml:space="preserve">
    <value>Minute până la Hibernare în mod repaus pe baterie (0 - Oprit)</value>
  </data>
  <data name="High" xml:space="preserve">
    <value>Ridicat</value>
  </data>
  <data name="ImageRotation" xml:space="preserve">
    <value>Image Rotation</value>
  </data>
  <data name="Import" xml:space="preserve">
    <value>Import Profile</value>
  </data>
  <data name="KeyBindings" xml:space="preserve">
    <value>Asocieri taste</value>
  </data>
  <data name="Keyboard" xml:space="preserve">
    <value>Tastatură</value>
  </data>
  <data name="KillGpuApps" xml:space="preserve">
    <value>Opriți toate aplicațiile care folosesc GPU când treceți în modul Eco</value>
  </data>
  <data name="LaptopBacklight" xml:space="preserve">
    <value>Lumina de fundal</value>
  </data>
  <data name="LaptopKeyboard" xml:space="preserve">
    <value>Tastatură Laptop</value>
  </data>
  <data name="LaptopScreen" xml:space="preserve">
    <value>Ecran Laptop</value>
  </data>
  <data name="LEDStatusIndicators" xml:space="preserve">
    <value>LED Status Indicators</value>
  </data>
  <data name="Lid" xml:space="preserve">
    <value>Capac</value>
  </data>
  <data name="Lightbar" xml:space="preserve">
    <value>Lightbar</value>
  </data>
  <data name="Lighting" xml:space="preserve">
    <value>Iluminare</value>
  </data>
  <data name="LockScreen" xml:space="preserve">
    <value>Lock Screen</value>
  </data>
  <data name="Logo" xml:space="preserve">
    <value>Logo-ul</value>
  </data>
  <data name="Low" xml:space="preserve">
    <value>Scăzut</value>
  </data>
  <data name="LSDeadzones" xml:space="preserve">
    <value>Left Stick Deadzones</value>
  </data>
  <data name="LTDeadzones" xml:space="preserve">
    <value>Left Trigger Deadzones</value>
  </data>
  <data name="MatrixAudio" xml:space="preserve">
    <value>Vizualizator audio</value>
  </data>
  <data name="MatrixBanner" xml:space="preserve">
    <value>Binary Banner</value>
  </data>
  <data name="MatrixBright" xml:space="preserve">
    <value>Luminos</value>
  </data>
  <data name="MatrixClock" xml:space="preserve">
    <value>Ceas</value>
  </data>
  <data name="MatrixDim" xml:space="preserve">
    <value>Dim</value>
  </data>
  <data name="MatrixLogo" xml:space="preserve">
    <value>Logo-ul ROG</value>
  </data>
  <data name="MatrixMedium" xml:space="preserve">
    <value>Mediu</value>
  </data>
  <data name="MatrixOff" xml:space="preserve">
    <value>Oprit</value>
  </data>
  <data name="MatrixPicture" xml:space="preserve">
    <value>Imagine</value>
  </data>
  <data name="MaxRefreshTooltip" xml:space="preserve">
    <value>Rata maximă de reîmprospătare pentru latență mai mică</value>
  </data>
  <data name="MinRefreshTooltip" xml:space="preserve">
    <value>60Hz rată de reîmprospătare pentru a economisi bateria</value>
  </data>
  <data name="Minute" xml:space="preserve">
    <value>Minut</value>
  </data>
  <data name="Minutes" xml:space="preserve">
    <value>Minute</value>
  </data>
  <data name="MouseAngleSnapping" xml:space="preserve">
    <value>Fixare mișcare la unghi</value>
  </data>
  <data name="MouseAutoPowerOff" xml:space="preserve">
    <value>Oprire automată după</value>
  </data>
  <data name="MouseButtonResponse" xml:space="preserve">
    <value>Răspuns buton</value>
  </data>
  <data name="MouseImportFailed" xml:space="preserve">
    <value>Import failed. Selected file is not a valid mouse profile or corrutpted.</value>
  </data>
  <data name="MouseLiftOffDistance" xml:space="preserve">
    <value>Distanța de oprire</value>
  </data>
  <data name="MouseLowBatteryWarning" xml:space="preserve">
    <value>Avertizare baterie scăzută la</value>
  </data>
  <data name="MousePerformance" xml:space="preserve">
    <value>Performanță</value>
  </data>
  <data name="MouseSynchronize" xml:space="preserve">
    <value>Sincronizare cu mouse-ul</value>
  </data>
  <data name="Multizone" xml:space="preserve">
    <value>Multi Zone</value>
  </data>
  <data name="MultizoneStrong" xml:space="preserve">
    <value>Multi Zone Strong</value>
  </data>
  <data name="Muted" xml:space="preserve">
    <value>Muted</value>
  </data>
  <data name="MuteMic" xml:space="preserve">
    <value>Oprire microfon</value>
  </data>
  <data name="Never" xml:space="preserve">
    <value>Niciodată</value>
  </data>
  <data name="NewUpdates" xml:space="preserve">
    <value>Actualizări noi</value>
  </data>
  <data name="NoNewUpdates" xml:space="preserve">
    <value>Nu există actualizări noi</value>
  </data>
  <data name="NotConnected" xml:space="preserve">
    <value>Neconectat</value>
  </data>
  <data name="Off" xml:space="preserve">
    <value>Off</value>
  </data>
  <data name="On" xml:space="preserve">
    <value>On</value>
  </data>
  <data name="OneZone" xml:space="preserve">
    <value>One Zone</value>
  </data>
  <data name="OpenGHelper" xml:space="preserve">
    <value>Deschide fereastra G-Helper</value>
  </data>
  <data name="Optimized" xml:space="preserve">
    <value>Optimizat</value>
  </data>
  <data name="OptimizedGPUTooltip" xml:space="preserve">
    <value>Schimbă la modul Eco pe baterie și la Standard când este conectat</value>
  </data>
  <data name="OptimizedUSBC" xml:space="preserve">
    <value>Păstraţi GPU dezactivat când încărcătorul USB-C e folosit în modul Optimized</value>
  </data>
  <data name="Other" xml:space="preserve">
    <value>Altele</value>
  </data>
  <data name="Overdrive" xml:space="preserve">
    <value>Overdrive</value>
  </data>
  <data name="PerformanceMode" xml:space="preserve">
    <value>Mod</value>
  </data>
  <data name="Peripherals" xml:space="preserve">
    <value>Periferice</value>
  </data>
  <data name="PictureGif" xml:space="preserve">
    <value>Poză / Gif</value>
  </data>
  <data name="PlayPause" xml:space="preserve">
    <value>Redare / Pauză</value>
  </data>
  <data name="PollingRate" xml:space="preserve">
    <value>Rată sondaj</value>
  </data>
  <data name="PowerLimits" xml:space="preserve">
    <value>Limite de putere</value>
  </data>
  <data name="PPTExperimental" xml:space="preserve">
    <value>Limitele de putere sunt o funcție experimentală. Folosiți cu atenție și pe propriul risc!</value>
  </data>
  <data name="PrintScreen" xml:space="preserve">
    <value>PrintScreen</value>
  </data>
  <data name="Profile" xml:space="preserve">
    <value>Profil</value>
  </data>
  <data name="Quit" xml:space="preserve">
    <value>Închide</value>
  </data>
  <data name="Reset" xml:space="preserve">
    <value>Reset</value>
  </data>
  <data name="RestartGPU" xml:space="preserve">
    <value>Ceva folosește dGPU și previne modul Eco. Permiteți G-Helper să repornească dGPU în managerul de dispozitive? (Continuați pe propriul risc)</value>
  </data>
  <data name="RPM" xml:space="preserve">
    <value>RPM</value>
  </data>
  <data name="RSDeadzones" xml:space="preserve">
    <value>Right Stick Deadzones</value>
  </data>
  <data name="RTDeadzones" xml:space="preserve">
    <value>Right Trigger Deadzones</value>
  </data>
  <data name="RunOnStartup" xml:space="preserve">
    <value>Rulează la pornirea sistemului</value>
  </data>
  <data name="ScalingQuality" xml:space="preserve">
    <value>Scaling Quality</value>
  </data>
  <data name="ScreenPadDown" xml:space="preserve">
    <value>Scade luminozitate Screenpad</value>
  </data>
  <data name="ScreenPadUp" xml:space="preserve">
    <value>Mărește luminozitate Screenpad</value>
  </data>
  <data name="Shutdown" xml:space="preserve">
    <value>Oprire</value>
  </data>
  <data name="Silent" xml:space="preserve">
    <value>Silențios</value>
  </data>
  <data name="Sleep" xml:space="preserve">
    <value>Somn</value>
  </data>
  <data name="StandardGPUTooltip" xml:space="preserve">
    <value>Activează dGPU pentru uz standard</value>
  </data>
  <data name="StandardMode" xml:space="preserve">
    <value>Standard</value>
  </data>
  <data name="Start" xml:space="preserve">
    <value>Start</value>
  </data>
  <data name="StartingServices" xml:space="preserve">
    <value>Se pornesc serviciile</value>
  </data>
  <data name="StartupError" xml:space="preserve">
    <value>Eroare la Pornire</value>
  </data>
  <data name="Stop" xml:space="preserve">
    <value>Stop</value>
  </data>
  <data name="StopGPUApps" xml:space="preserve">
    <value>Oprește aplicațiile care folosesc GPU</value>
  </data>
  <data name="StoppingServices" xml:space="preserve">
    <value>Se opresc serviciile</value>
  </data>
  <data name="ToggleAura" xml:space="preserve">
    <value>Toggle Aura</value>
  </data>
  <data name="ToggleClamshellMode" xml:space="preserve">
    <value>Auto Toggle Mod Clamshell</value>
  </data>
  <data name="ToggleFnLock" xml:space="preserve">
    <value>Toggle Fn-Lock</value>
  </data>
  <data name="ToggleMiniled" xml:space="preserve">
    <value>Toggle Miniled (dacă e suportat)</value>
  </data>
  <data name="ToggleScreen" xml:space="preserve">
    <value>Toggle Ecran</value>
  </data>
  <data name="ToggleTouchscreen" xml:space="preserve">
    <value>Toggle Touchscreen</value>
  </data>
  <data name="Touchscreen" xml:space="preserve">
    <value/>
  </data>
  <data name="Turbo" xml:space="preserve">
    <value>Turbo</value>
  </data>
  <data name="TurnedOff" xml:space="preserve">
    <value>Dezactivat</value>
  </data>
  <data name="TurnOffOnBattery" xml:space="preserve">
    <value>Dezactivează când bateria e folosită</value>
  </data>
  <data name="UltimateGPUTooltip" xml:space="preserve">
    <value>Rutează ecranul laptop-ului spre dGPU, maximizând FPS</value>
  </data>
  <data name="UltimateMode" xml:space="preserve">
    <value>Ultimate</value>
  </data>
  <data name="UndervoltingRisky" xml:space="preserve">
    <value>Undervolting este o funcțiune experimentală și riscantă. Dacă valorile aplicate sunt prea mici pentru hardware-ul dumneavoastră, acesta poate deveni instabil, a se opri sau să corupă datele. Dacă vrei să încerci - mai întâi începe de la valori mici, apasă Aplică și testează ce funcționează pentru tine.</value>
  </data>
  <data name="Unmuted" xml:space="preserve">
    <value>Unmuted</value>
  </data>
  <data name="Updates" xml:space="preserve">
    <value>Actualizări</value>
  </data>
  <data name="VersionLabel" xml:space="preserve">
    <value>Versiune</value>
  </data>
  <data name="VibrationStrength" xml:space="preserve">
    <value>Vibration Strength</value>
  </data>
  <data name="VisualMode" xml:space="preserve">
    <value>Visual Mode</value>
  </data>
  <data name="VisualModesHDR" xml:space="preserve">
    <value>Visual Modes are not available when HDR is active</value>
  </data>
  <data name="VisualModesScreen" xml:space="preserve">
    <value>Visual Modes are not available when laptop screen is off</value>
  </data>
  <data name="VolumeDown" xml:space="preserve">
    <value>Buton scădere volum</value>
  </data>
  <data name="VolumeMute" xml:space="preserve">
    <value>Buton dezactivare sunet</value>
  </data>
  <data name="VolumeUp" xml:space="preserve">
    <value>Buton mărire volum</value>
  </data>
  <data name="WindowTop" xml:space="preserve">
    <value>Păstrează aplicația mereu deasupra</value>
  </data>
  <data name="Zoom" xml:space="preserve">
    <value>Zoom</value>
  </data>
</root>