Make interface more flexible by passing the whole instance object to the framerate source

This commit is contained in:
IceStormNG
2024-03-01 07:52:27 +01:00
parent 82f90fcab3
commit 06205a1ad3
3 changed files with 4 additions and 4 deletions

View File

@@ -10,7 +10,7 @@
internal interface IFramerateSource
{
public double GetFramerate(string processName);
public double GetFramerate(GameInstance instance);
public List<GameInstance> GetRunningGames();
}