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https://github.com/jkocon/g-helper.git
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GPU Clock Limiting
This commit is contained in:
33
app/Fans.cs
33
app/Fans.cs
@@ -109,6 +109,9 @@ namespace GHelper
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checkApplyFans.Click += CheckApplyFans_Click;
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checkApplyPower.Click += CheckApplyPower_Click;
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trackGPUClockLimit.Minimum = NvidiaGpuControl.MinClockLimit;
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trackGPUClockLimit.Maximum = NvidiaGpuControl.MaxClockLimit;
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trackGPUCore.Minimum = NvidiaGpuControl.MinCoreOffset;
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trackGPUCore.Maximum = NvidiaGpuControl.MaxCoreOffset;
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@@ -121,6 +124,7 @@ namespace GHelper
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trackGPUTemp.Minimum = AsusACPI.MinGPUTemp;
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trackGPUTemp.Maximum = AsusACPI.MaxGPUTemp;
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trackGPUClockLimit.Scroll += trackGPUClockLimit_Scroll;
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trackGPUCore.Scroll += trackGPU_Scroll;
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trackGPUMemory.Scroll += trackGPU_Scroll;
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@@ -131,6 +135,7 @@ namespace GHelper
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trackGPUMemory.MouseUp += TrackGPU_MouseUp;
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trackGPUBoost.MouseUp += TrackGPU_MouseUp;
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trackGPUTemp.MouseUp += TrackGPU_MouseUp;
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trackGPUClockLimit.MouseUp += TrackGPU_MouseUp;
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//labelInfo.MaximumSize = new Size(280, 0);
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labelFansResult.Visible = false;
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@@ -435,14 +440,18 @@ namespace GHelper
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int gpu_boost = AppConfig.GetMode("gpu_boost");
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int gpu_temp = AppConfig.GetMode("gpu_temp");
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int core = AppConfig.GetMode("gpu_core");
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int memory = AppConfig.GetMode("gpu_memory");
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int clock_limit = AppConfig.GetMode("gpu_clock_limit");
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if (gpu_boost < 0) gpu_boost = AsusACPI.MaxGPUBoost;
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if (gpu_temp < 0) gpu_temp = AsusACPI.MaxGPUTemp;
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if (core == -1) core = 0;
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if (memory == -1) memory = 0;
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if (clock_limit == -1) clock_limit = NvidiaGpuControl.MaxClockLimit;
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//if (readClocks)
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//{
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@@ -463,6 +472,7 @@ namespace GHelper
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}
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//}
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trackGPUClockLimit.Value = Math.Max(Math.Min(clock_limit, NvidiaGpuControl.MaxClockLimit), NvidiaGpuControl.MinClockLimit);
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trackGPUCore.Value = Math.Max(Math.Min(core, NvidiaGpuControl.MaxCoreOffset), NvidiaGpuControl.MinCoreOffset);
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trackGPUMemory.Value = Math.Max(Math.Min(memory, NvidiaGpuControl.MaxMemoryOffset), NvidiaGpuControl.MinMemoryOffset);
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@@ -488,8 +498,24 @@ namespace GHelper
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{
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labelGPUCore.Text = $"{trackGPUCore.Value} MHz";
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labelGPUMemory.Text = $"{trackGPUMemory.Value} MHz";
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labelGPUBoost.Text = $"{trackGPUBoost.Value}W";
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labelGPUTemp.Text = $"{trackGPUTemp.Value}°C";
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if (trackGPUClockLimit.Value >= NvidiaGpuControl.MaxClockLimit)
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labelGPUClockLimit.Text = "Default";
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else
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labelGPUClockLimit.Text = $"{trackGPUClockLimit.Value} MHz";
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}
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private void trackGPUClockLimit_Scroll(object? sender, EventArgs e)
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{
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int maxClock = (int)Math.Round((float)trackGPUClockLimit.Value / 50) * 50;
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trackGPUClockLimit.Value = maxClock;
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AppConfig.SetMode("gpu_clock_limit", maxClock);
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VisualiseGPUSettings();
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}
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private void trackGPU_Scroll(object? sender, EventArgs e)
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@@ -501,6 +527,7 @@ namespace GHelper
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AppConfig.SetMode("gpu_core", trackGPUCore.Value);
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AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
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VisualiseGPUSettings();
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}
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@@ -615,7 +642,7 @@ namespace GHelper
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{
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string powerMode = (string)comboPowerMode.SelectedValue;
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PowerNative.SetPowerMode(powerMode);
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if (PowerNative.GetDefaultPowerMode(Modes.GetCurrentBase()) != powerMode)
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AppConfig.SetMode("powermode", powerMode);
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}
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@@ -897,13 +924,17 @@ namespace GHelper
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if (gpuVisible)
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{
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trackGPUClockLimit.Value = NvidiaGpuControl.MaxClockLimit;
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trackGPUCore.Value = 0;
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trackGPUMemory.Value = 0;
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trackGPUBoost.Value = AsusACPI.MaxGPUBoost;
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trackGPUTemp.Value = AsusACPI.MaxGPUTemp;
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AppConfig.SetMode("gpu_clock_limit", trackGPUClockLimit.Value);
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AppConfig.SetMode("gpu_boost", trackGPUBoost.Value);
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AppConfig.SetMode("gpu_temp", trackGPUTemp.Value);
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AppConfig.SetMode("gpu_core", trackGPUCore.Value);
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AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
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