Flicker-free dimming slider for OLED models (#2109)

* Gamma Init

* Cleanup

* Show flicker-free dimming only on supported models

* Gamma ramp tweaks

* Gamma improvements

* Stronger dimming

* Added OLED model detection
This commit is contained in:
Serge
2024-02-24 11:41:41 +01:00
committed by GitHub
parent 034b46e557
commit 285cd81509
10 changed files with 408 additions and 42 deletions

View File

@@ -0,0 +1,112 @@
namespace GHelper.Display
{
public class DisplayGammaRamp
{
public DisplayGammaRamp(ushort[] red, ushort[] green, ushort[] blue)
{
if (red?.Length != GammaRamp.DataPoints)
{
throw new ArgumentOutOfRangeException(nameof(red));
}
if (green?.Length != GammaRamp.DataPoints)
{
throw new ArgumentOutOfRangeException(nameof(green));
}
if (blue?.Length != GammaRamp.DataPoints)
{
throw new ArgumentOutOfRangeException(nameof(blue));
}
Red = red;
Green = green;
Blue = blue;
}
public DisplayGammaRamp(double brightness = 1, double contrast = 1, double gamma = 1)
: this(
CalculateLUT(brightness, contrast, gamma),
CalculateLUT(brightness, contrast, gamma),
CalculateLUT(brightness, contrast, gamma)
)
{
}
public DisplayGammaRamp(
double redBrightness,
double redContrast,
double redGamma,
double greenBrightness,
double greenContrast,
double greenGamma,
double blueBrightness,
double blueContrast,
double blueGamma
)
: this(
CalculateLUT(redBrightness, redContrast, redGamma),
CalculateLUT(greenBrightness, greenContrast, greenGamma),
CalculateLUT(blueBrightness, blueContrast, blueGamma)
)
{
}
internal DisplayGammaRamp(GammaRamp ramp) :
this(ramp.Red, ramp.Green, ramp.Blue)
{
}
public ushort[] Blue { get; }
public ushort[] Green { get; }
public ushort[] Red { get; }
private static ushort[] CalculateLUT(double brightness, double contrast, double gamma)
{
brightness = 0.5 + brightness / 2;
var result = new ushort[GammaRamp.DataPoints];
for (var i = 0; i < result.Length; i++)
{
result[i] = (ushort)(brightness * ushort.MaxValue * i / (float)(result.Length - 1));
}
return result;
}
public bool IsOriginal()
{
int MaxRed = Red[Red.Length - 1];
int MaxGreen = Green[Green.Length - 1];
int MaxBlue = Blue[Blue.Length - 1];
return (Math.Abs((MaxRed + MaxGreen + MaxBlue) / 3 - ushort.MaxValue) < 256);
}
private static ushort[] Brightness(ushort[] data, double brightness)
{
var result = new ushort[GammaRamp.DataPoints];
for (var i = 0; i < result.Length; i++)
{
if (brightness < 0.5)
result[i] = (ushort)(0.5 * ushort.MaxValue * Math.Pow((float)i/(result.Length - 1), 2 - brightness*2));
else
result[i] = (ushort)(data[i] * brightness);
}
return result;
}
internal GammaRamp AsBrightnessRamp(double brightness)
{
return new GammaRamp(
Brightness(Red, brightness),
Brightness(Green, brightness),
Brightness(Blue, brightness)
);
}
internal GammaRamp AsRamp()
{
return new GammaRamp(Red, Green, Blue);
}
}
}