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Universal brightness fix
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@@ -161,6 +161,9 @@ namespace GHelper.Input
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if (isTUF)
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{
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if (delta < 0 && brightness <= 0) return;
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if (delta > 0 && brightness >= 100) return;
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Thread.Sleep(100);
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if (brightness == ScreenBrightness.Get())
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Program.toast.RunToast(ScreenBrightness.Adjust(delta) + "%", (delta < 0 ) ? ToastIcon.BrightnessDown : ToastIcon.BrightnessUp);
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