Set refresh rate only if it's different from current

This commit is contained in:
Serge
2024-03-25 21:11:49 +01:00
parent 79bb17c6f5
commit 37011bbf0c

View File

@@ -28,17 +28,17 @@ namespace GHelper.Display
public void SetScreen(int frequency = -1, int overdrive = -1, int miniled = -1)
{
var laptopScreen = ScreenNative.FindLaptopScreen(true);
if (laptopScreen is null) return;
if (ScreenNative.GetRefreshRate(laptopScreen) < 0) return;
var refreshRate = ScreenNative.GetRefreshRate(laptopScreen);
if (refreshRate < 0) return;
if (frequency >= MAX_REFRESH)
{
frequency = ScreenNative.GetMaxRefreshRate(laptopScreen);
}
if (frequency > 0)
if (frequency > 0 && frequency != refreshRate)
{
ScreenNative.SetRefreshRate(laptopScreen, frequency);
}