Added UI to change ASUS mouse settings.

This commit is contained in:
IceStormNG
2023-07-23 18:37:30 +02:00
parent 5f29e98955
commit 378d81bafe
14 changed files with 2093 additions and 5 deletions

View File

@@ -140,6 +140,16 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_batterie_voll_geladen_48 {
get {
object obj = ResourceManager.GetObject("icons8_batterie_voll_geladen_48", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -280,6 +290,16 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_ladende_batterie_48 {
get {
object obj = ResourceManager.GetObject("icons8_ladende_batterie_48", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -339,7 +359,17 @@ namespace GHelper.Properties {
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_mauszeiger_50 {
get {
object obj = ResourceManager.GetObject("icons8_mauszeiger_50", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@@ -521,7 +551,37 @@ namespace GHelper.Properties {
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap lighting_dot_24 {
get {
object obj = ResourceManager.GetObject("lighting_dot_24", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap lighting_dot_32 {
get {
object obj = ResourceManager.GetObject("lighting_dot_32", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap lighting_dot_48 {
get {
object obj = ResourceManager.GetObject("lighting_dot_48", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon ähnlich wie (Symbol).
/// </summary>
internal static System.Drawing.Icon standard {
get {

View File

@@ -262,4 +262,22 @@
<data name="icons8_maus_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-maus-32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_mauszeiger_50" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-mauszeiger-50.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_batterie_voll_geladen_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-batterie-voll-geladen-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="icons8_ladende_batterie_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\icons8-ladende-batterie-48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="lighting_dot_32" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\lighting_dot_32.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="lighting_dot_48" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\lighting_dot_48.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="lighting_dot_24" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\lighting_dot_24.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

View File

@@ -195,6 +195,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Battery State.
/// </summary>
internal static string AuraBatteryState {
get {
return ResourceManager.GetString("AuraBatteryState", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Breathe.
/// </summary>
@@ -204,6 +213,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Clockwise.
/// </summary>
internal static string AuraClockwise {
get {
return ResourceManager.GetString("AuraClockwise", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Color Cycle.
/// </summary>
@@ -213,6 +231,24 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Comet.
/// </summary>
internal static string AuraComet {
get {
return ResourceManager.GetString("AuraComet", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Counterclockwise.
/// </summary>
internal static string AuraCounterClockwise {
get {
return ResourceManager.GetString("AuraCounterClockwise", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fast.
/// </summary>
@@ -240,6 +276,24 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Random.
/// </summary>
internal static string AuraRandomColor {
get {
return ResourceManager.GetString("AuraRandomColor", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to React.
/// </summary>
internal static string AuraReact {
get {
return ResourceManager.GetString("AuraReact", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Slow.
/// </summary>
@@ -503,6 +557,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Energy Settings.
/// </summary>
internal static string EnergySettings {
get {
return ResourceManager.GetString("EnergySettings", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Extra.
/// </summary>
@@ -701,6 +764,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to High.
/// </summary>
internal static string High {
get {
return ResourceManager.GetString("High", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Key Bindings.
/// </summary>
@@ -773,6 +845,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Lighting.
/// </summary>
internal static string Lighting {
get {
return ResourceManager.GetString("Lighting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Logo.
/// </summary>
@@ -782,6 +863,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Low.
/// </summary>
internal static string Low {
get {
return ResourceManager.GetString("Low", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Audio Visualizer.
/// </summary>
@@ -881,6 +971,78 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Minute.
/// </summary>
internal static string Minute {
get {
return ResourceManager.GetString("Minute", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Minutes.
/// </summary>
internal static string Minutes {
get {
return ResourceManager.GetString("Minutes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Angle Snapping.
/// </summary>
internal static string MouseAngleSnapping {
get {
return ResourceManager.GetString("MouseAngleSnapping", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Auto Power Off After.
/// </summary>
internal static string MouseAutoPowerOff {
get {
return ResourceManager.GetString("MouseAutoPowerOff", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lift Off Distance.
/// </summary>
internal static string MouseLiftOffDistance {
get {
return ResourceManager.GetString("MouseLiftOffDistance", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Low Battery Warning at.
/// </summary>
internal static string MouseLowBatteryWarning {
get {
return ResourceManager.GetString("MouseLowBatteryWarning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Performance.
/// </summary>
internal static string MousePerformance {
get {
return ResourceManager.GetString("MousePerformance", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Synchronize with mouse.
/// </summary>
internal static string MouseSynchronize {
get {
return ResourceManager.GetString("MouseSynchronize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Multizone.
/// </summary>
@@ -899,6 +1061,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Never.
/// </summary>
internal static string Never {
get {
return ResourceManager.GetString("Never", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New updates.
/// </summary>
@@ -918,7 +1089,7 @@ namespace GHelper.Properties {
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die Not Connected ähnelt.
/// Looks up a localized string similar to Not Connected.
/// </summary>
internal static string NotConnected {
get {
@@ -990,7 +1161,7 @@ namespace GHelper.Properties {
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die Peripherals ähnelt.
/// Looks up a localized string similar to Peripherals.
/// </summary>
internal static string Peripherals {
get {
@@ -1016,6 +1187,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Polling Rate.
/// </summary>
internal static string PollingRate {
get {
return ResourceManager.GetString("PollingRate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Power Limits.
/// </summary>
@@ -1043,6 +1223,15 @@ namespace GHelper.Properties {
}
}
/// <summary>
/// Looks up a localized string similar to Profile.
/// </summary>
internal static string Profile {
get {
return ResourceManager.GetString("Profile", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Quit.
/// </summary>

View File

@@ -162,12 +162,24 @@
<data name="AsusServicesRunning" xml:space="preserve">
<value>Asus Services Running</value>
</data>
<data name="AuraBatteryState" xml:space="preserve">
<value>Battery State</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Breathe</value>
</data>
<data name="AuraClockwise" xml:space="preserve">
<value>Clockwise</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Color Cycle</value>
</data>
<data name="AuraComet" xml:space="preserve">
<value>Comet</value>
</data>
<data name="AuraCounterClockwise" xml:space="preserve">
<value>Counterclockwise</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>Fast</value>
</data>
@@ -177,6 +189,12 @@
<data name="AuraRainbow" xml:space="preserve">
<value>Rainbow</value>
</data>
<data name="AuraRandomColor" xml:space="preserve">
<value>Random</value>
</data>
<data name="AuraReact" xml:space="preserve">
<value>React</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value>Slow</value>
</data>
@@ -266,6 +284,9 @@ Do you still want to continue?</value>
<data name="EnableOptimusTitle" xml:space="preserve">
<value>NVIDIA Display Mode is not set to Optimus</value>
</data>
<data name="EnergySettings" xml:space="preserve">
<value>Energy Settings</value>
</data>
<data name="Extra" xml:space="preserve">
<value>Extra</value>
</data>
@@ -332,6 +353,9 @@ Do you still want to continue?</value>
<data name="GPUTempTarget" xml:space="preserve">
<value>Temperature Target</value>
</data>
<data name="High" xml:space="preserve">
<value>High</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>Key Bindings</value>
</data>
@@ -356,9 +380,15 @@ Do you still want to continue?</value>
<data name="Lightbar" xml:space="preserve">
<value>Lightbar</value>
</data>
<data name="Lighting" xml:space="preserve">
<value>Lighting</value>
</data>
<data name="Logo" xml:space="preserve">
<value>Logo</value>
</data>
<data name="Low" xml:space="preserve">
<value>Low</value>
</data>
<data name="MatrixAudio" xml:space="preserve">
<value>Audio Visualizer</value>
</data>
@@ -392,12 +422,39 @@ Do you still want to continue?</value>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>60Hz refresh rate to save battery</value>
</data>
<data name="Minute" xml:space="preserve">
<value>Minute</value>
</data>
<data name="Minutes" xml:space="preserve">
<value>Minutes</value>
</data>
<data name="MouseAngleSnapping" xml:space="preserve">
<value>Angle Snapping</value>
</data>
<data name="MouseAutoPowerOff" xml:space="preserve">
<value>Auto Power Off After</value>
</data>
<data name="MouseLiftOffDistance" xml:space="preserve">
<value>Lift Off Distance</value>
</data>
<data name="MouseLowBatteryWarning" xml:space="preserve">
<value>Low Battery Warning at</value>
</data>
<data name="MousePerformance" xml:space="preserve">
<value>Performance</value>
</data>
<data name="MouseSynchronize" xml:space="preserve">
<value>Synchronize with mouse</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>Multizone</value>
</data>
<data name="MuteMic" xml:space="preserve">
<value>Mute Mic</value>
</data>
<data name="Never" xml:space="preserve">
<value>Never</value>
</data>
<data name="NewUpdates" xml:space="preserve">
<value>New updates</value>
</data>
@@ -437,6 +494,9 @@ Do you still want to continue?</value>
<data name="PlayPause" xml:space="preserve">
<value>Play / Pause</value>
</data>
<data name="PollingRate" xml:space="preserve">
<value>Polling Rate</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Power Limits</value>
</data>
@@ -446,6 +506,9 @@ Do you still want to continue?</value>
<data name="PrintScreen" xml:space="preserve">
<value>PrintScreen</value>
</data>
<data name="Profile" xml:space="preserve">
<value>Profile</value>
</data>
<data name="Quit" xml:space="preserve">
<value>Quit</value>
</data>