UI Tweaks

This commit is contained in:
Serge
2024-04-11 13:05:41 +02:00
parent 2a8e24bc74
commit 387e869833

View File

@@ -1368,7 +1368,7 @@ namespace GHelper
// //
pictureKeyboard.BackgroundImage = Properties.Resources.icons8_keyboard_32__1_; pictureKeyboard.BackgroundImage = Properties.Resources.icons8_keyboard_32__1_;
pictureKeyboard.BackgroundImageLayout = ImageLayout.Zoom; pictureKeyboard.BackgroundImageLayout = ImageLayout.Zoom;
pictureKeyboard.Location = new Point(8, 3); pictureKeyboard.Location = new Point(8, 0);
pictureKeyboard.Margin = new Padding(4); pictureKeyboard.Margin = new Padding(4);
pictureKeyboard.Name = "pictureKeyboard"; pictureKeyboard.Name = "pictureKeyboard";
pictureKeyboard.Size = new Size(32, 32); pictureKeyboard.Size = new Size(32, 32);
@@ -1379,7 +1379,7 @@ namespace GHelper
// //
labelKeyboard.AutoSize = true; labelKeyboard.AutoSize = true;
labelKeyboard.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point); labelKeyboard.Font = new Font("Segoe UI", 9F, FontStyle.Bold, GraphicsUnit.Point);
labelKeyboard.Location = new Point(40, 0); labelKeyboard.Location = new Point(43, 0);
labelKeyboard.Margin = new Padding(4, 0, 4, 0); labelKeyboard.Margin = new Padding(4, 0, 4, 0);
labelKeyboard.Name = "labelKeyboard"; labelKeyboard.Name = "labelKeyboard";
labelKeyboard.Size = new Size(210, 32); labelKeyboard.Size = new Size(210, 32);
@@ -1399,6 +1399,7 @@ namespace GHelper
// //
// labelCharge // labelCharge
// //
labelCharge.Cursor = Cursors.Hand;
labelCharge.Dock = DockStyle.Right; labelCharge.Dock = DockStyle.Right;
labelCharge.ForeColor = SystemColors.ControlDark; labelCharge.ForeColor = SystemColors.ControlDark;
labelCharge.Location = new Point(366, 0); labelCharge.Location = new Point(366, 0);
@@ -1408,7 +1409,6 @@ namespace GHelper
labelCharge.Size = new Size(461, 56); labelCharge.Size = new Size(461, 56);
labelCharge.TabIndex = 40; labelCharge.TabIndex = 40;
labelCharge.TextAlign = ContentAlignment.MiddleRight; labelCharge.TextAlign = ContentAlignment.MiddleRight;
labelCharge.Cursor = Cursors.Hand;
// //
// panelPeripherals // panelPeripherals
// //