mirror of
https://github.com/jkocon/g-helper.git
synced 2026-02-23 13:00:52 +01:00
GPU Power limit slider for 2024 models (#2142)
* GPU TGP setting for supported models * Version bump * GPU Power tweaks * GPU Power UI Tweaks * Cleanup
This commit is contained in:
71
app/Fans.cs
71
app/Fans.cs
@@ -31,6 +31,8 @@ namespace GHelper
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FanSensorControl fanSensorControl;
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static int gpuPowerBase = 0;
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public Fans()
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{
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@@ -144,17 +146,22 @@ namespace GHelper
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trackGPUTemp.Minimum = AsusACPI.MinGPUTemp;
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trackGPUTemp.Maximum = AsusACPI.MaxGPUTemp;
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trackGPUPower.Minimum = AsusACPI.MinGPUPower;
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trackGPUPower.Maximum = AsusACPI.MaxGPUPower;
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trackGPUClockLimit.Scroll += trackGPUClockLimit_Scroll;
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trackGPUCore.Scroll += trackGPU_Scroll;
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trackGPUMemory.Scroll += trackGPU_Scroll;
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trackGPUBoost.Scroll += trackGPUPower_Scroll;
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trackGPUTemp.Scroll += trackGPUPower_Scroll;
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trackGPUPower.Scroll += trackGPUPower_Scroll;
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trackGPUCore.MouseUp += TrackGPU_MouseUp;
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trackGPUMemory.MouseUp += TrackGPU_MouseUp;
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trackGPUBoost.MouseUp += TrackGPU_MouseUp;
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trackGPUTemp.MouseUp += TrackGPU_MouseUp;
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trackGPUPower.MouseUp += TrackGPU_MouseUp;
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trackGPUClockLimit.MouseUp += TrackGPU_MouseUp;
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@@ -541,8 +548,12 @@ namespace GHelper
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{
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gpuVisible = buttonGPU.Visible = true;
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gpuPowerBase = Program.acpi.DeviceGet(AsusACPI.GPU_BASE);
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int gpuPowerVar = Program.acpi.DeviceGet(AsusACPI.GPU_POWER);
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int gpu_boost = AppConfig.GetMode("gpu_boost");
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int gpu_temp = AppConfig.GetMode("gpu_temp");
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int gpu_power = AppConfig.GetMode("gpu_power");
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int core = AppConfig.GetMode("gpu_core");
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int memory = AppConfig.GetMode("gpu_memory");
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@@ -550,32 +561,35 @@ namespace GHelper
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if (gpu_boost < 0) gpu_boost = AsusACPI.MaxGPUBoost;
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if (gpu_temp < 0) gpu_temp = AsusACPI.MaxGPUTemp;
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if (gpu_power < 0) gpu_power = (gpuPowerVar >= 0) ? gpuPowerVar : AsusACPI.MaxGPUPower;
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if (core == -1) core = 0;
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if (memory == -1) memory = 0;
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if (clock_limit == -1) clock_limit = NvidiaGpuControl.MaxClockLimit;
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if (nvControl.GetClocks(out int current_core, out int current_memory))
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if (nvControl is not null)
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{
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core = current_core;
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memory = current_memory;
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if (nvControl.GetClocks(out int current_core, out int current_memory))
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{
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core = current_core;
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memory = current_memory;
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}
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int _clockLimit = nvControl.GetMaxGPUCLock();
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if (_clockLimit == 0) clock_limit = NvidiaGpuControl.MaxClockLimit;
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else if (_clockLimit > 0) clock_limit = _clockLimit;
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try
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{
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labelGPU.Text = nvControl.FullName;
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}
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catch
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{
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}
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}
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int _clockLimit = nvControl.GetMaxGPUCLock();
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if (_clockLimit == 0) clock_limit = NvidiaGpuControl.MaxClockLimit;
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else if (_clockLimit > 0) clock_limit = _clockLimit;
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try
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{
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labelGPU.Text = nvControl.FullName;
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}
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catch
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{
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}
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//}
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trackGPUClockLimit.Value = Math.Max(Math.Min(clock_limit, NvidiaGpuControl.MaxClockLimit), NvidiaGpuControl.MinClockLimit);
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trackGPUCore.Value = Math.Max(Math.Min(core, NvidiaGpuControl.MaxCoreOffset), NvidiaGpuControl.MinCoreOffset);
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@@ -584,9 +598,13 @@ namespace GHelper
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trackGPUBoost.Value = Math.Max(Math.Min(gpu_boost, AsusACPI.MaxGPUBoost), AsusACPI.MinGPUBoost);
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trackGPUTemp.Value = Math.Max(Math.Min(gpu_temp, AsusACPI.MaxGPUTemp), AsusACPI.MinGPUTemp);
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trackGPUPower.Value = Math.Max(Math.Min(gpu_power, AsusACPI.MaxGPUPower), AsusACPI.MinGPUPower);
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panelGPUBoost.Visible = (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC0) >= 0);
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panelGPUTemp.Visible = (Program.acpi.DeviceGet(AsusACPI.PPT_GPUC2) >= 0);
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panelGPUPower.Visible = gpuPowerBase > 0 && gpuPowerVar >= 0;
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VisualiseGPUSettings();
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}
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@@ -610,6 +628,9 @@ namespace GHelper
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labelGPUClockLimit.Text = "Default";
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else
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labelGPUClockLimit.Text = $"{trackGPUClockLimit.Value} MHz";
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labelGPUPower.Text = (gpuPowerBase + trackGPUPower.Value) + "W";
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}
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private void trackGPUClockLimit_Scroll(object? sender, EventArgs e)
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@@ -640,6 +661,7 @@ namespace GHelper
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{
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AppConfig.SetMode("gpu_boost", trackGPUBoost.Value);
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AppConfig.SetMode("gpu_temp", trackGPUTemp.Value);
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AppConfig.SetMode("gpu_power", trackGPUPower.Value);
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VisualiseGPUSettings();
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}
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@@ -1089,19 +1111,24 @@ namespace GHelper
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if (gpuVisible)
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{
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int gpuPowerVar = Program.acpi.DeviceGet(AsusACPI.GPU_POWER);
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trackGPUClockLimit.Value = NvidiaGpuControl.MaxClockLimit;
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trackGPUCore.Value = 0;
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trackGPUMemory.Value = 0;
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trackGPUBoost.Value = AsusACPI.MaxGPUBoost;
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trackGPUTemp.Value = AsusACPI.MaxGPUTemp;
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AppConfig.SetMode("gpu_clock_limit", trackGPUClockLimit.Value);
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trackGPUPower.Value = (gpuPowerVar >= 0) ? gpuPowerVar : AsusACPI.MaxGPUPower;
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AppConfig.SetMode("gpu_boost", trackGPUBoost.Value);
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AppConfig.SetMode("gpu_temp", trackGPUTemp.Value);
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AppConfig.SetMode("gpu_core", trackGPUCore.Value);
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AppConfig.SetMode("gpu_memory", trackGPUMemory.Value);
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AppConfig.RemoveMode("gpu_power");
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AppConfig.RemoveMode("gpu_clock_limit");
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AppConfig.RemoveMode("gpu_core");
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AppConfig.RemoveMode("gpu_memory");
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VisualiseGPUSettings();
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modeControl.SetGPUClocks(true);
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