Added animatrix control thanks to https://github.com/vddCore/Starlight

This commit is contained in:
seerge
2023-03-04 00:11:59 +01:00
parent e9fa181d4e
commit 43d2ed656a
14 changed files with 742 additions and 73 deletions

View File

@@ -0,0 +1,79 @@
using System.ComponentModel;
using HidSharp;
namespace Starlight.Communication.Platform
{
internal class WindowsUsbProvider : UsbProvider
{
protected HidDevice HidDevice { get; }
protected HidStream HidStream { get; }
public WindowsUsbProvider(ushort vendorId, ushort productId, int maxFeatureReportLength)
: base(vendorId, productId)
{
try
{
HidDevice = DeviceList.Local
.GetHidDevices(vendorId, productId)
.First(x => x.GetMaxFeatureReportLength() == maxFeatureReportLength);
}
catch
{
throw new IOException("AniMe Matrix control device was not found on your machine.");
}
var config = new OpenConfiguration();
config.SetOption(OpenOption.Interruptible, true);
config.SetOption(OpenOption.Exclusive, false);
config.SetOption(OpenOption.Priority, 10);
HidStream = HidDevice.Open(config);
}
public override void Set(byte[] data)
{
WrapException(() =>
{
HidStream.SetFeature(data);
HidStream.Flush();
});
}
public override byte[] Get(byte[] data)
{
var outData = new byte[data.Length];
Array.Copy(data, outData, data.Length);
WrapException(() =>
{
HidStream.GetFeature(outData);
HidStream.Flush();
});
return data;
}
public override void Dispose()
{
HidStream.Dispose();
}
private void WrapException(Action action)
{
try
{
action();
}
catch (IOException e)
{
if (e.InnerException is Win32Exception w32e)
{
if (w32e.NativeErrorCode != 0)
{
throw;
}
}
}
}
}
}