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Imroved handling for mice with only a single lighting zone.
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@@ -532,10 +532,20 @@ namespace GHelper
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if (mouse.HasRGB())
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{
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buttonLightingZoneLogo.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Logo);
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buttonLightingZoneScroll.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Scrollwheel);
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buttonLightingZoneUnderglow.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Underglow);
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buttonLightingZoneDock.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Dock);
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if (mouse.SupportedLightingZones().Length > 1)
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{
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buttonLightingZoneLogo.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Logo);
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buttonLightingZoneScroll.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Scrollwheel);
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buttonLightingZoneUnderglow.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Underglow);
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buttonLightingZoneDock.Visible = mouse.SupportedLightingZones().Contains(LightingZone.Dock);
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}
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else
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{
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buttonLightingZoneLogo.Visible = false;
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buttonLightingZoneScroll.Visible = false;
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buttonLightingZoneUnderglow.Visible = false;
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buttonLightingZoneDock.Visible = false;
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}
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sliderBrightness.Max = mouse.MaxBrightness();
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