mirror of
https://github.com/jkocon/g-helper.git
synced 2026-02-23 13:00:52 +01:00
Localisations
This commit is contained in:
@@ -146,6 +146,7 @@ namespace GHelper
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labelBacklightLogo.Text = Properties.Strings.Logo;
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labelBacklightLogo.Text = Properties.Strings.Logo;
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checkGpuApps.Text = Properties.Strings.KillGpuApps;
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checkGpuApps.Text = Properties.Strings.KillGpuApps;
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checkBWIcon.Text = Properties.Strings.BWTrayIcon;
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labelHibernateAfter.Text = Properties.Strings.HibernateAfter;
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labelHibernateAfter.Text = Properties.Strings.HibernateAfter;
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labelAPUMem.Text = Properties.Strings.APUMemory;
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labelAPUMem.Text = Properties.Strings.APUMemory;
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@@ -60,6 +60,7 @@ namespace GHelper
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labelGPUMemoryTitle.Text = Properties.Strings.GPUMemoryClockOffset;
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labelGPUMemoryTitle.Text = Properties.Strings.GPUMemoryClockOffset;
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labelGPUBoostTitle.Text = Properties.Strings.GPUBoost;
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labelGPUBoostTitle.Text = Properties.Strings.GPUBoost;
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labelGPUTempTitle.Text = Properties.Strings.GPUTempTarget;
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labelGPUTempTitle.Text = Properties.Strings.GPUTempTarget;
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labelGPUPowerTitle.Text = Properties.Strings.GPUPower;
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labelRisky.Text = Properties.Strings.UndervoltingRisky;
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labelRisky.Text = Properties.Strings.UndervoltingRisky;
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buttonApplyAdvanced.Text = Properties.Strings.Apply;
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buttonApplyAdvanced.Text = Properties.Strings.Apply;
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@@ -15,7 +15,7 @@
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<PlatformTarget>AnyCPU</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
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<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<AssemblyVersion>0.159</AssemblyVersion>
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<AssemblyVersion>0.160</AssemblyVersion>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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@@ -509,7 +509,7 @@ namespace GHelper.Input
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break;
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break;
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case "micmute":
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case "micmute":
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bool muteStatus = Audio.ToggleMute();
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bool muteStatus = Audio.ToggleMute();
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Program.toast.RunToast(muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
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Program.toast.RunToast(muteStatus ? Properties.Strings.Muted : Properties.Strings.Unmuted, muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
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if (AppConfig.IsVivoZenbook()) Program.acpi.DeviceSet(AsusACPI.MicMuteLed, muteStatus ? 1 : 0, "MicmuteLed");
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if (AppConfig.IsVivoZenbook()) Program.acpi.DeviceSet(AsusACPI.MicMuteLed, muteStatus ? 1 : 0, "MicmuteLed");
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break;
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break;
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case "brightness_up":
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case "brightness_up":
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@@ -551,7 +551,7 @@ namespace GHelper.Input
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{
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{
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if (hotkey || !AppConfig.IsHardwareTouchpadToggle()) ToggleTouchpad();
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if (hotkey || !AppConfig.IsHardwareTouchpadToggle()) ToggleTouchpad();
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Thread.Sleep(200);
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Thread.Sleep(200);
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Program.toast.RunToast(GetTouchpadState() ? "On" : "Off", ToastIcon.Touchpad);
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Program.toast.RunToast(GetTouchpadState() ? Properties.Strings.On : Properties.Strings.Off, ToastIcon.Touchpad);
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}
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}
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static void ToggleTouchpad()
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static void ToggleTouchpad()
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@@ -570,7 +570,7 @@ namespace GHelper.Input
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AppConfig.Set("arrow_lock", arLock);
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AppConfig.Set("arrow_lock", arLock);
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Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
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Program.settingsForm.BeginInvoke(Program.inputDispatcher.RegisterKeys);
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Program.toast.RunToast("Arrow-Lock " + (arLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
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Program.toast.RunToast("Arrow-Lock " + (arLock == 1 ? Properties.Strings.On : Properties.Strings.Off), ToastIcon.FnLock);
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}
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}
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public static void ToggleFnLock()
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public static void ToggleFnLock()
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@@ -585,7 +585,7 @@ namespace GHelper.Input
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Program.settingsForm.BeginInvoke(Program.settingsForm.VisualiseFnLock);
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Program.settingsForm.BeginInvoke(Program.settingsForm.VisualiseFnLock);
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Program.toast.RunToast("Fn-Lock " + (fnLock == 1 ? "On" : "Off"), ToastIcon.FnLock);
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Program.toast.RunToast(fnLock == 1 ? Properties.Strings.FnLockOn : Properties.Strings.FnLockOff, ToastIcon.FnLock);
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}
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}
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public static void TabletMode()
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public static void TabletMode()
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@@ -801,7 +801,7 @@ namespace GHelper.Input
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if (!OptimizationService.IsOSDRunning())
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if (!OptimizationService.IsOSDRunning())
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{
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{
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string[] backlightNames = new string[] { "Off", "Low", "Mid", "Max" };
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string[] backlightNames = new string[] { Properties.Strings.BacklightOff, Properties.Strings.BacklightLow, Properties.Strings.BacklightMid, Properties.Strings.BacklightMax };
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Program.toast.RunToast(backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
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Program.toast.RunToast(backlightNames[backlight], delta > 0 ? ToastIcon.BacklightUp : ToastIcon.BacklightDown);
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}
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}
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108
app/Properties/Strings.Designer.cs
generated
108
app/Properties/Strings.Designer.cs
generated
@@ -456,6 +456,42 @@ namespace GHelper.Properties {
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}
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}
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Low.
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/// </summary>
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internal static string BacklightLow {
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get {
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return ResourceManager.GetString("BacklightLow", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Max.
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/// </summary>
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internal static string BacklightMax {
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get {
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return ResourceManager.GetString("BacklightMax", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Mid.
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/// </summary>
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internal static string BacklightMid {
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get {
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return ResourceManager.GetString("BacklightMid", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Off.
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/// </summary>
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internal static string BacklightOff {
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get {
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return ResourceManager.GetString("BacklightOff", resourceCulture);
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to Timeout plugged / on battery (0 - ON).
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/// Looks up a localized string similar to Timeout plugged / on battery (0 - ON).
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/// </summary>
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/// </summary>
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@@ -609,6 +645,15 @@ namespace GHelper.Properties {
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}
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}
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Black and white tray icon.
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/// </summary>
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internal static string BWTrayIcon {
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get {
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return ResourceManager.GetString("BWTrayIcon", resourceCulture);
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to Calibrate.
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/// Looks up a localized string similar to Calibrate.
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/// </summary>
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/// </summary>
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@@ -935,6 +980,24 @@ namespace GHelper.Properties {
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}
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}
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}
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}
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/// <summary>
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/// Looks up a localized string similar to FN-Lock Off.
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/// </summary>
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internal static string FnLockOff {
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get {
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return ResourceManager.GetString("FnLockOff", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to FN-Lock On.
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/// </summary>
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internal static string FnLockOn {
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get {
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return ResourceManager.GetString("FnLockOn", resourceCulture);
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to Dynamic Boost.
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/// Looks up a localized string similar to Dynamic Boost.
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/// </summary>
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/// </summary>
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@@ -1007,6 +1070,15 @@ namespace GHelper.Properties {
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}
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}
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}
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}
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/// <summary>
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/// Looks up a localized string similar to GPU Power.
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/// </summary>
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internal static string GPUPower {
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get {
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return ResourceManager.GetString("GPUPower", resourceCulture);
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to GPU Settings.
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/// Looks up a localized string similar to GPU Settings.
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/// </summary>
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/// </summary>
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@@ -1385,6 +1457,15 @@ namespace GHelper.Properties {
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}
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}
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Muted.
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/// </summary>
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internal static string Muted {
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get {
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return ResourceManager.GetString("Muted", resourceCulture);
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to Mute Mic.
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/// Looks up a localized string similar to Mute Mic.
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/// </summary>
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/// </summary>
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@@ -1430,6 +1511,24 @@ namespace GHelper.Properties {
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}
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}
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Off.
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/// </summary>
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internal static string Off {
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get {
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return ResourceManager.GetString("Off", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to On.
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/// </summary>
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internal static string On {
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get {
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return ResourceManager.GetString("On", resourceCulture);
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to One Zone.
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/// Looks up a localized string similar to One Zone.
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/// </summary>
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/// </summary>
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@@ -1862,6 +1961,15 @@ namespace GHelper.Properties {
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}
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}
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Unmuted.
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/// </summary>
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internal static string Unmuted {
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get {
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return ResourceManager.GetString("Unmuted", resourceCulture);
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}
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}
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/// <summary>
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/// <summary>
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/// Looks up a localized string similar to Updates.
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/// Looks up a localized string similar to Updates.
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/// </summary>
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/// </summary>
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@@ -249,6 +249,18 @@
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<data name="Awake" xml:space="preserve">
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<data name="Awake" xml:space="preserve">
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<value>Awake</value>
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<value>Awake</value>
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</data>
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</data>
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<data name="BacklightLow" xml:space="preserve">
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<value>Low</value>
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</data>
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<data name="BacklightMax" xml:space="preserve">
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<value>Max</value>
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</data>
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<data name="BacklightMid" xml:space="preserve">
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<value>Mid</value>
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</data>
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<data name="BacklightOff" xml:space="preserve">
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<value>Off</value>
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</data>
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<data name="BacklightTimeout" xml:space="preserve">
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<data name="BacklightTimeout" xml:space="preserve">
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<value>Timeout plugged / on battery (0 - ON)</value>
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<value>Timeout plugged / on battery (0 - ON)</value>
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</data>
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</data>
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@@ -300,6 +312,9 @@
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<data name="BrightnessUp" xml:space="preserve">
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<data name="BrightnessUp" xml:space="preserve">
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<value>Brightness Up</value>
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<value>Brightness Up</value>
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</data>
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</data>
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<data name="BWTrayIcon" xml:space="preserve">
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<value>Black and white tray icon</value>
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</data>
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<data name="Calibrate" xml:space="preserve">
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<data name="Calibrate" xml:space="preserve">
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<value>Calibrate</value>
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<value>Calibrate</value>
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</data>
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</data>
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@@ -410,6 +425,12 @@ Do you still want to continue?</value>
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<data name="FnLock" xml:space="preserve">
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<data name="FnLock" xml:space="preserve">
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<value>Process Fn+F hotkeys without Fn</value>
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<value>Process Fn+F hotkeys without Fn</value>
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</data>
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</data>
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<data name="FnLockOff" xml:space="preserve">
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<value>FN-Lock Off</value>
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</data>
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<data name="FnLockOn" xml:space="preserve">
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<value>FN-Lock On</value>
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</data>
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<data name="GPUBoost" xml:space="preserve">
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<data name="GPUBoost" xml:space="preserve">
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<value>Dynamic Boost</value>
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<value>Dynamic Boost</value>
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</data>
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</data>
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@@ -434,6 +455,9 @@ Do you still want to continue?</value>
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<data name="GPUModeUltimate" xml:space="preserve">
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<data name="GPUModeUltimate" xml:space="preserve">
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<value>dGPU exclusive</value>
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<value>dGPU exclusive</value>
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</data>
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</data>
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<data name="GPUPower" xml:space="preserve">
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<value>GPU Power</value>
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</data>
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<data name="GPUSettings" xml:space="preserve">
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<data name="GPUSettings" xml:space="preserve">
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<value>GPU Settings</value>
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<value>GPU Settings</value>
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</data>
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</data>
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@@ -560,6 +584,9 @@ Do you still want to continue?</value>
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<data name="MultizoneStrong" xml:space="preserve">
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<data name="MultizoneStrong" xml:space="preserve">
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<value>Multi Zone Strong</value>
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<value>Multi Zone Strong</value>
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</data>
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</data>
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<data name="Muted" xml:space="preserve">
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<value>Muted</value>
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</data>
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<data name="MuteMic" xml:space="preserve">
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<data name="MuteMic" xml:space="preserve">
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<value>Mute Mic</value>
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<value>Mute Mic</value>
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</data>
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</data>
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@@ -575,6 +602,12 @@ Do you still want to continue?</value>
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<data name="NotConnected" xml:space="preserve">
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<data name="NotConnected" xml:space="preserve">
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<value>Not Connected</value>
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<value>Not Connected</value>
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</data>
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</data>
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<data name="Off" xml:space="preserve">
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<value>Off</value>
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</data>
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<data name="On" xml:space="preserve">
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<value>On</value>
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</data>
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<data name="OneZone" xml:space="preserve">
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<data name="OneZone" xml:space="preserve">
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<value>One Zone</value>
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<value>One Zone</value>
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</data>
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</data>
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@@ -719,6 +752,9 @@ Do you still want to continue?</value>
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<data name="UndervoltingRisky" xml:space="preserve">
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<data name="UndervoltingRisky" xml:space="preserve">
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<value>Undervolting is an experimental and risky feature. If applied values are too low for your hardware, it can become unstable, shut down or cause data corruption. If you want to try - start from small values first, click Apply and test what works for you.</value>
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<value>Undervolting is an experimental and risky feature. If applied values are too low for your hardware, it can become unstable, shut down or cause data corruption. If you want to try - start from small values first, click Apply and test what works for you.</value>
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</data>
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</data>
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<data name="Unmuted" xml:space="preserve">
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<value>Unmuted</value>
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</data>
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<data name="Updates" xml:space="preserve">
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<data name="Updates" xml:space="preserve">
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<value>Updates</value>
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<value>Updates</value>
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</data>
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</data>
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Reference in New Issue
Block a user