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Version bump
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@@ -87,8 +87,8 @@ namespace GHelper.AnimeMatrix
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if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) || (lid && lidClose))
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{
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deviceSlash.SetEnabled(false);
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deviceSlash.Init();
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deviceSlash.SetOptions(false, 0, 0);
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//deviceSlash.Init();
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//deviceSlash.SetOptions(false, 0, 0);
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deviceSlash.SetSleepActive(false);
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}
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else
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