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https://github.com/jkocon/g-helper.git
synced 2026-02-23 13:00:52 +01:00
Auto controller mode detection for Ally
This commit is contained in:
@@ -1,49 +1,103 @@
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using GHelper.USB;
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using GHelper.Gpu.AMD;
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using GHelper.USB;
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namespace GHelper.Ally
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{
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public enum ControllerMode : int
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{
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Auto = 0,
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Gamepad = 1,
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WASD = 2,
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Mouse = 3,
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}
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public class AllyControl
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{
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System.Timers.Timer timer = default!;
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AmdGpuControl amdControl;
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SettingsForm settings;
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ControllerMode mode = ControllerMode.Gamepad;
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ControllerMode mode = ControllerMode.Auto;
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ControllerMode _autoMode = ControllerMode.Gamepad;
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int _autoCount = 0;
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public AllyControl(SettingsForm settingsForm)
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{
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if (!AppConfig.IsAlly()) return;
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settings = settingsForm;
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amdControl = new AmdGpuControl();
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timer = new System.Timers.Timer(500);
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timer.Elapsed += Timer_Elapsed;
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}
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private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
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{
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float fps = amdControl.GetFPS();
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ControllerMode _newMode = (fps > 0) ? ControllerMode.Gamepad : ControllerMode.Mouse;
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if (_autoMode != _newMode) _autoCount++;
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else _autoCount = 0;
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if (_autoCount > 2)
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{
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_autoMode = _newMode;
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_autoCount = 0;
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AsusHid.WriteInput(new byte[] { AsusHid.INPUT_ID, 0xd1, 1, 1, (byte)_autoMode }, "ControllerAuto " + _autoMode);
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Logger.WriteLine(fps.ToString());
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}
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}
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public void Init()
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{
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if (!AppConfig.IsAlly())
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{
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settings.VisualiseAlly(false);
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return;
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}
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if (AppConfig.IsAlly()) settings.VisualiseAlly(true);
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else return;
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mode = (ControllerMode)AppConfig.Get("controller_mode", (int)ControllerMode.Gamepad);
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mode = (ControllerMode)AppConfig.Get("controller_mode", (int)ControllerMode.Auto);
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SetMode(mode);
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}
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private void SetMode(ControllerMode mode)
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{
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AppConfig.Set("controller_mode", (int)mode);
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if (mode == ControllerMode.Auto)
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{
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amdControl.StartFPS();
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timer.Start();
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} else
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{
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timer.Stop();
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amdControl.StopFPS();
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AsusHid.WriteInput(new byte[] { AsusHid.INPUT_ID, 0xd1, 1, 1, (byte)mode }, "ControllerMode");
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}
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AppConfig.Set("controller_mode", (int)mode);
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settings.VisualiseController(mode);
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}
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public void ToggleMode()
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{
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if (mode == ControllerMode.Mouse)
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switch (mode)
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{
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case ControllerMode.Auto:
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mode = ControllerMode.Gamepad;
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else
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mode++;
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break;
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case ControllerMode.Gamepad:
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mode = ControllerMode.Mouse;
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break;
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case ControllerMode.Mouse:
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mode = ControllerMode.Auto;
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break;
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}
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SetMode(mode);
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}
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@@ -551,6 +551,47 @@ public class Adl2
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int iAdapterIndex,
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int iEnabled);
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// FPS
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[DllImport(Atiadlxx_FileName)]
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public static extern int ADL2_Adapter_FrameMetrics_Start(
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IntPtr context,
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int iAdapterIndex,
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int VidPnSourceId
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);
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[DllImport(Atiadlxx_FileName)]
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public static extern int ADL2_Adapter_FrameMetrics_Stop(
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IntPtr context,
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int iAdapterIndex,
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int VidPnSourceId
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);
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[DllImport(Atiadlxx_FileName)]
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public static extern int ADL2_Adapter_FrameMetrics_Get(
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IntPtr context,
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int iAdapterIndex,
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int VidPnSourceId,
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out float iFramesPerSecond
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);
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[DllImport(Atiadlxx_FileName)]
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public static extern int ADL2_FPS_Settings_Get(IntPtr context, int iAdapterIndex, out ADLFPSSettingsOutput lpFPSSettings);
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[StructLayout(LayoutKind.Sequential)]
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public struct ADLFPSSettingsOutput
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{
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public int ulSize;
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public int bACFPSEnabled;
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public int bDCFPSEnabled;
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public int ulACFPSCurrent;
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public int ulDCFPSCurrent;
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public int ulACFPSMaximum;
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public int ulACFPSMinimum;
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public int ulDCFPSMaximum;
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public int ulDCFPSMinimum;
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}
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// Clocks
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[StructLayout(LayoutKind.Sequential)]
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@@ -9,7 +9,9 @@ public class AmdGpuControl : IGpuControl
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{
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private bool _isReady;
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private nint _adlContextHandle;
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private readonly ADLAdapterInfo _internalDiscreteAdapter;
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private readonly ADLAdapterInfo? _iGPU;
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public bool IsNvidia => false;
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@@ -74,6 +76,8 @@ public class AmdGpuControl : IGpuControl
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_isReady = true;
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}
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_iGPU = FindByType(ADLAsicFamilyType.Integrated);
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}
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public bool IsValid => _isReady && _adlContextHandle != nint.Zero;
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@@ -139,6 +143,29 @@ public class AmdGpuControl : IGpuControl
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return true;
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}
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public void StartFPS()
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{
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if (_adlContextHandle == nint.Zero || _iGPU == null) return;
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ADL2_Adapter_FrameMetrics_Start(_adlContextHandle, ((ADLAdapterInfo)_iGPU).AdapterIndex, 0);
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}
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public void StopFPS()
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{
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if (_adlContextHandle == nint.Zero || _iGPU == null) return;
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ADL2_Adapter_FrameMetrics_Stop(_adlContextHandle, ((ADLAdapterInfo)_iGPU).AdapterIndex, 0);
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}
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public float GetFPS()
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{
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if (_adlContextHandle == nint.Zero || _iGPU == null) return 0;
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float fps;
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if (ADL2_Adapter_FrameMetrics_Get(_adlContextHandle, ((ADLAdapterInfo)_iGPU).AdapterIndex, 0, out fps) != Adl2.ADL_SUCCESS) return 0;
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return fps;
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}
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public ADLODNPerformanceLevels? GetGPUClocks()
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{
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if (!IsValid) return null;
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@@ -6,8 +6,6 @@ using GHelper.Helpers;
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using GHelper.Input;
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using GHelper.Mode;
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using GHelper.Peripherals;
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using GHelper.USB;
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using Microsoft.VisualBasic.Logging;
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using Microsoft.Win32;
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using Ryzen;
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using System.Diagnostics;
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@@ -33,7 +31,7 @@ namespace GHelper
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public static ModeControl modeControl = new ModeControl();
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public static GPUModeControl gpuControl = new GPUModeControl(settingsForm);
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public static AllyControl controllerControl = new AllyControl(settingsForm);
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public static AllyControl allyControl = new AllyControl(settingsForm);
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public static ScreenControl screenControl = new ScreenControl();
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public static ClamshellModeControl clamshellControl = new ClamshellModeControl();
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@@ -230,7 +228,7 @@ namespace GHelper
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settingsForm.AutoKeyboard();
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settingsForm.matrixControl.SetMatrix(true);
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controllerControl.Init();
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allyControl.Init();
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}
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private static void SystemEvents_PowerModeChanged(object sender, PowerModeChangedEventArgs e)
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1
app/Settings.Designer.cs
generated
1
app/Settings.Designer.cs
generated
@@ -1418,6 +1418,7 @@ namespace GHelper
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panelAlly.Size = new Size(827, 176);
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panelAlly.TabIndex = 8;
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panelAlly.TabStop = true;
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panelAlly.Visible = false;
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//
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// label1
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//
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@@ -24,7 +24,7 @@ namespace GHelper
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public GPUModeControl gpuControl;
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ScreenControl screenControl = new ScreenControl();
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AllyControl controllerControl;
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AllyControl allyControl;
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AutoUpdateControl updateControl;
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AsusMouseSettings? mouseSettings;
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@@ -56,7 +56,7 @@ namespace GHelper
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gpuControl = new GPUModeControl(this);
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updateControl = new AutoUpdateControl(this);
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matrixControl = new AniMatrixControl(this);
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controllerControl = new AllyControl(this);
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allyControl = new AllyControl(this);
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buttonSilent.Text = Properties.Strings.Silent;
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buttonBalanced.Text = Properties.Strings.Balanced;
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@@ -247,12 +247,16 @@ namespace GHelper
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private void ButtonController_Click(object? sender, EventArgs e)
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{
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controllerControl.ToggleMode();
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allyControl.ToggleMode();
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}
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public void VisualiseAlly(bool visible = false)
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{
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panelAlly.Visible = visible;
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if (!visible) return;
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panelAlly.Visible = true;
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labelKeyboard.Text = "Backlight";
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buttonFnLock.Visible = false;
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}
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public void VisualiseController(ControllerMode mode)
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@@ -262,12 +266,12 @@ namespace GHelper
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case ControllerMode.Gamepad:
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buttonController.Text = "Gamepad";
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break;
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case ControllerMode.WASD:
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buttonController.Text = "WASD";
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break;
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case ControllerMode.Mouse:
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buttonController.Text = "Mouse";
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break;
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default:
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buttonController.Text = "Auto";
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break;
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}
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}
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