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Cleanup
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@@ -32,6 +32,15 @@ namespace GHelper.Display
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}
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internal class ScreenNative
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{
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[DllImport("gdi32", CharSet = CharSet.Unicode)]
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internal static extern IntPtr CreateDC(string driver, string device, string port, IntPtr deviceMode);
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[DllImport("gdi32")]
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internal static extern bool SetDeviceGammaRamp(IntPtr dcHandle, ref GammaRamp ramp);
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[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
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public struct DEVMODE
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{
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@@ -146,7 +155,7 @@ namespace GHelper.Display
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public const string defaultDevice = @"\\.\DISPLAY1";
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private static string? FindInternalName(bool log = false)
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public static string? FindInternalName(bool log = false)
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{
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try
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{
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