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Added AutoTDP feature with RTSS source and Intel + ASUS power limiters
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17
app/AutoTDP/FramerateSource/IFramerateSource.cs
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17
app/AutoTDP/FramerateSource/IFramerateSource.cs
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namespace GHelper.AutoTDP.FramerateSource
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{
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internal class GameInstance
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{
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public string? ProcessName { get; set; }
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public int ProcessID { get; set; }
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}
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internal interface IFramerateSource
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{
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public double GetFramerate(string processName);
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public List<GameInstance> GetRunningGames();
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}
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}
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