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https://github.com/jkocon/g-helper.git
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Slash lightning (#2058)
* Slash Lightning * Slash lightning UI tweaks * Slash Lightning tweaks * Minor tweaks * Slash Interval settings * UI tweaks * Slash tweaks * More slash modes * Cleanup
This commit is contained in:
138
app/AnimeMatrix/SlashDevice.cs
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138
app/AnimeMatrix/SlashDevice.cs
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using GHelper.AnimeMatrix.Communication;
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using System.Text;
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namespace GHelper.AnimeMatrix
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{
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public enum SlashMode
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{
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Bounce,
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Slash,
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Loading,
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BitStream,
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Transmission,
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Flow,
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Flux,
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Phantom,
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Spectrum,
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Hazard,
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Interfacing,
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Ramp,
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GameOver,
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Start,
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Buzzer
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}
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internal class SlashPacket : Packet
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{
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public SlashPacket(byte[] command) : base(0x5E, 128, command)
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{
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}
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}
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public class SlashDevice : Device
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{
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public static Dictionary<SlashMode, string> Modes = new Dictionary<SlashMode, string>
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{
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{ SlashMode.Bounce, "Bounce"},
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{ SlashMode.Slash, "Slash"},
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{ SlashMode.Loading, "Loading"},
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{ SlashMode.BitStream, "Bit Stream"},
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{ SlashMode.Transmission, "Transmission"},
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{ SlashMode.Flow, "Flow"},
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{ SlashMode.Flux, "Flux"},
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{ SlashMode.Phantom, "Phantom"},
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{ SlashMode.Spectrum, "Spectrum"},
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{ SlashMode.Hazard, "Hazard"},
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{ SlashMode.Interfacing, "Interfacing"},
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{ SlashMode.Ramp, "Ramp"},
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{ SlashMode.GameOver, "Game Over"},
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{ SlashMode.Start, "Start"},
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{ SlashMode.Buzzer, "Buzzer"},
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};
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private static Dictionary<SlashMode, byte> modeCodes = new Dictionary<SlashMode, byte>
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{
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{ SlashMode.Bounce, 0x10},
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{ SlashMode.Slash, 0x12},
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{ SlashMode.Loading, 0x13},
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{ SlashMode.BitStream, 0x1D},
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{ SlashMode.Transmission, 0x1A},
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{ SlashMode.Flow, 0x19},
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{ SlashMode.Flux, 0x25},
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{ SlashMode.Phantom, 0x24},
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{ SlashMode.Spectrum, 0x26},
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{ SlashMode.Hazard, 0x32},
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{ SlashMode.Interfacing, 0x33},
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{ SlashMode.Ramp, 0x34},
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{ SlashMode.GameOver, 0x42},
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{ SlashMode.Start, 0x43},
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{ SlashMode.Buzzer, 0x44},
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};
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public SlashDevice() : base(0x0B05, 0x193B, 128)
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{
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}
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public void WakeUp()
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{
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Set(Packet<SlashPacket>(Encoding.ASCII.GetBytes("ASUS Tech.Inc.")));
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}
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public void Init()
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{
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Set(Packet<SlashPacket>(0xD7, 0x00, 0x00, 0x01, 0xAC));
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Set(Packet<SlashPacket>(0xD2, 0x02, 0x01, 0x08, 0xAB));
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}
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public void Save()
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{
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Set(Packet<SlashPacket>(0xD4, 0x00, 0x00, 0x01, 0xAB));
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}
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public void SetMode(SlashMode mode)
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{
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byte modeByte;
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try
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{
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modeByte = modeCodes[mode];
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}
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catch (Exception)
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{
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modeByte = 0x00;
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}
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Set(Packet<SlashPacket>(0xD2, 0x03, 0x00, 0x0C));
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Set(Packet<SlashPacket>(0xD3, 0x04, 0x00, 0x0C, 0x01, modeByte, 0x02, 0x19, 0x03, 0x13, 0x04, 0x11, 0x05, 0x12, 0x06, 0x13));
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}
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public void SetOptions(bool status, int brightness = 0, int interval = 0)
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{
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byte brightnessByte = (byte)(brightness * 85.333);
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Set(Packet<SlashPacket>(0xD3, 0x03, 0x01, 0x08, 0xAB, 0xFF, 0x01, status ? (byte)0x01 : (byte)0x00, 0x06, brightnessByte, 0xFF, (byte)interval));
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}
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public void SetBatterySaver(bool status)
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{
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Set(Packet<SlashPacket>(0xD8, 0x01, 0x00, 0x01, status ? (byte)0x80 : (byte)0x00));
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}
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public void Set(Packet packet)
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{
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_usbProvider?.Set(packet.Data);
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Logger.WriteLine("Slash:" + BitConverter.ToString(packet.Data));
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}
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}
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}
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