Adjust icon with GPU mode

This commit is contained in:
Serge
2023-11-12 22:37:23 +01:00
parent 5c4500315c
commit 940993e1d5

View File

@@ -1176,19 +1176,19 @@ namespace GHelper
buttonEco.Activated = !GPUAuto; buttonEco.Activated = !GPUAuto;
buttonOptimized.Activated = GPUAuto; buttonOptimized.Activated = GPUAuto;
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeEco; labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeEco;
Program.trayIcon.Icon = Properties.Resources.eco; Icon = Program.trayIcon.Icon = Properties.Resources.eco;
break; break;
case AsusACPI.GPUModeUltimate: case AsusACPI.GPUModeUltimate:
buttonUltimate.Activated = true; buttonUltimate.Activated = true;
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeUltimate; labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeUltimate;
Program.trayIcon.Icon = Properties.Resources.ultimate; Icon = Program.trayIcon.Icon = Properties.Resources.ultimate;
break; break;
default: default:
buttonOptimized.BorderColor = colorStandard; buttonOptimized.BorderColor = colorStandard;
buttonStandard.Activated = !GPUAuto; buttonStandard.Activated = !GPUAuto;
buttonOptimized.Activated = GPUAuto; buttonOptimized.Activated = GPUAuto;
labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeStandard; labelGPU.Text = Properties.Strings.GPUMode + ": " + Properties.Strings.GPUModeStandard;
Program.trayIcon.Icon = Properties.Resources.standard; Icon = Program.trayIcon.Icon = Properties.Resources.standard;
break; break;
} }