This commit is contained in:
Serge
2024-03-18 17:53:13 +01:00
6 changed files with 44 additions and 29 deletions

View File

@@ -19,6 +19,7 @@ namespace GHelper.AnimeMatrix
public SlashDevice? deviceSlash;
public static bool lidClose = false;
private static bool _wakeUp = false;
double[]? AudioValues;
WasapiCapture? AudioDevice;
@@ -91,15 +92,21 @@ namespace GHelper.AnimeMatrix
return;
}
if (wakeUp) deviceSlash.WakeUp();
if (wakeUp) _wakeUp = true;
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) || (lid && lidClose))
{
//deviceSlash.Init();
deviceSlash.Init();
deviceSlash.SetOptions(false, 0, 0);
}
else
{
if (_wakeUp)
{
deviceSlash.WakeUp();
_wakeUp = false;
}
deviceSlash.Init();
deviceSlash.SetMode((SlashMode)running);
deviceSlash.SetOptions(true, brightness, inteval);

View File

@@ -84,18 +84,18 @@ namespace GHelper.AnimeMatrix
public void WakeUp()
{
Set(Packet<SlashPacket>(Encoding.ASCII.GetBytes("ASUS Tech.Inc.")));
Set(Packet<SlashPacket>(Encoding.ASCII.GetBytes("ASUS Tech.Inc.")), "SlashWakeUp");
}
public void Init()
{
Set(Packet<SlashPacket>(0xD7, 0x00, 0x00, 0x01, 0xAC));
Set(Packet<SlashPacket>(0xD2, 0x02, 0x01, 0x08, 0xAB));
Set(Packet<SlashPacket>(0xD7, 0x00, 0x00, 0x01, 0xAC), "SlashInit");
Set(Packet<SlashPacket>(0xD2, 0x02, 0x01, 0x08, 0xAB), "SlashInit");
}
public void Save()
{
Set(Packet<SlashPacket>(0xD4, 0x00, 0x00, 0x01, 0xAB));
Set(Packet<SlashPacket>(0xD4, 0x00, 0x00, 0x01, 0xAB), "SlashSave");
}
public void SetMode(SlashMode mode)
@@ -111,20 +111,20 @@ namespace GHelper.AnimeMatrix
modeByte = 0x00;
}
Set(Packet<SlashPacket>(0xD2, 0x03, 0x00, 0x0C));
Set(Packet<SlashPacket>(0xD3, 0x04, 0x00, 0x0C, 0x01, modeByte, 0x02, 0x19, 0x03, 0x13, 0x04, 0x11, 0x05, 0x12, 0x06, 0x13));
Set(Packet<SlashPacket>(0xD2, 0x03, 0x00, 0x0C), "SlashMode");
Set(Packet<SlashPacket>(0xD3, 0x04, 0x00, 0x0C, 0x01, modeByte, 0x02, 0x19, 0x03, 0x13, 0x04, 0x11, 0x05, 0x12, 0x06, 0x13), "SlashMode");
}
public void SetOptions(bool status, int brightness = 0, int interval = 0)
{
byte brightnessByte = (byte)(brightness * 85.333);
Set(Packet<SlashPacket>(0xD3, 0x03, 0x01, 0x08, 0xAB, 0xFF, 0x01, status ? (byte)0x01 : (byte)0x00, 0x06, brightnessByte, 0xFF, (byte)interval));
Set(Packet<SlashPacket>(0xD3, 0x03, 0x01, 0x08, 0xAB, 0xFF, 0x01, status ? (byte)0x01 : (byte)0x00, 0x06, brightnessByte, 0xFF, (byte)interval), "SlashOptions");
}
public void SetBatterySaver(bool status)
{
Set(Packet<SlashPacket>(0xD8, 0x01, 0x00, 0x01, status ? (byte)0x80 : (byte)0x00));
Set(Packet<SlashPacket>(0xD8, 0x01, 0x00, 0x01, status ? (byte)0x80 : (byte)0x00), "SlashBatterySaver");
}
public void SetLidMode(bool status)
@@ -132,10 +132,10 @@ namespace GHelper.AnimeMatrix
Set(Packet<SlashPacket>(0xD8, 0x00, 0x00, 0x02, 0xA5, status ? (byte)0x80 : (byte)0x00));
}
public void Set(Packet packet)
public void Set(Packet packet, string? log = null)
{
_usbProvider?.Set(packet.Data);
Logger.WriteLine("Slash:" + BitConverter.ToString(packet.Data));
if (log is not null) Logger.WriteLine("Slash:" + BitConverter.ToString(packet.Data));
}

View File

@@ -587,6 +587,11 @@ public static class AppConfig
return ContainsModel("G834") || ContainsModel("G614") || ContainsModel("G834") || ContainsModel("G634");
}
public static bool IsNoFNV()
{
return ContainsModel("FX507") || ContainsModel("FX707");
}
public static bool IsROG()
{
return ContainsModel("ROG");
@@ -601,4 +606,6 @@ public static class AppConfig
return Is("bw_icon");
}
}

View File

@@ -205,15 +205,16 @@ namespace GHelper
labelFNF4.Visible = comboFNF4.Visible = textFNF4.Visible = false;
}
if (AppConfig.IsTUF())
{
labelFNV.Visible = comboFNV.Visible = textFNV.Visible = false;
}
else
if (!AppConfig.IsTUF())
{
labelFNE.Visible = comboFNE.Visible = textFNE.Visible = false;
}
if (AppConfig.IsNoFNV())
{
labelFNV.Visible = comboFNV.Visible = textFNV.Visible = false;
}
if (Program.acpi.DeviceGet(AsusACPI.GPUEco) < 0)
{
checkGpuApps.Visible = false;

View File

@@ -250,16 +250,16 @@
<value>Encendida</value>
</data>
<data name="BacklightLow" xml:space="preserve">
<value>Low</value>
<value>Bajo</value>
</data>
<data name="BacklightMax" xml:space="preserve">
<value>Max</value>
<value>Máximo</value>
</data>
<data name="BacklightMid" xml:space="preserve">
<value>Mid</value>
<value>Medio</value>
</data>
<data name="BacklightOff" xml:space="preserve">
<value>Off</value>
<value>Apagado</value>
</data>
<data name="BacklightTimeout" xml:space="preserve">
<value>Tiempo de espera conectado / con batería (0 - ON)</value>
@@ -355,7 +355,7 @@
<value>Descargando</value>
</data>
<data name="DownloadColorProfiles" xml:space="preserve">
<value>Download Color Profiles</value>
<value>Descargar perfiles de color</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Descargar</value>
@@ -585,7 +585,7 @@
<value>Multizona fuerte</value>
</data>
<data name="Muted" xml:space="preserve">
<value>Muted</value>
<value>Silenciado</value>
</data>
<data name="MuteMic" xml:space="preserve">
<value>Silenciar micrófono</value>
@@ -603,10 +603,10 @@
<value>No conectado</value>
</data>
<data name="Off" xml:space="preserve">
<value>Off</value>
<value>Apagado</value>
</data>
<data name="On" xml:space="preserve">
<value>On</value>
<value>Encendido</value>
</data>
<data name="OneZone" xml:space="preserve">
<value>Una zona</value>
@@ -753,7 +753,7 @@
<value>Undervolting es una característica experimental. Aplicar valores demasiado bajos puede causar inestabilidad en el hardware o corrupción de datos. Si desea probar, empiece con valores pequeños, haga click en Aplicar y pruebe.</value>
</data>
<data name="Unmuted" xml:space="preserve">
<value>Unmuted</value>
<value>No silenciado</value>
</data>
<data name="Updates" xml:space="preserve">
<value>Actualización</value>
@@ -765,7 +765,7 @@
<value>Intensidad de vibración</value>
</data>
<data name="VisualMode" xml:space="preserve">
<value>Visual Mode</value>
<value>Modo visual</value>
</data>
<data name="VolumeDown" xml:space="preserve">
<value>Bajar volumen</value>