More slash modes

This commit is contained in:
Serge
2024-02-11 21:39:43 +01:00
parent 6e88cd2304
commit ab44dbf2b4
5 changed files with 95 additions and 12 deletions

View File

@@ -1,12 +1,26 @@
using GHelper.AnimeMatrix.Communication;
using GHelper.Mode;
using System.Text;
namespace GHelper.AnimeMatrix
{
public enum SlashMode
{
Bounce,
Slash,
Loading,
BitStream,
Transmission,
Bitstream
Flow,
Flux,
Phantom,
Spectrum,
Hazard,
Interfacing,
Ramp,
GameOver,
Start,
Buzzer
}
internal class SlashPacket : Packet
@@ -18,6 +32,53 @@ namespace GHelper.AnimeMatrix
public class SlashDevice : Device
{
public static Dictionary<SlashMode, string> Modes = new Dictionary<SlashMode, string>
{
{ SlashMode.Bounce, "Bounce"},
{ SlashMode.Slash, "Slash"},
{ SlashMode.Loading, "Loading"},
{ SlashMode.BitStream, "Bit Stream"},
{ SlashMode.Transmission, "Transmission"},
{ SlashMode.Flow, "Flow"},
{ SlashMode.Flux, "Flux"},
{ SlashMode.Phantom, "Phantom"},
{ SlashMode.Spectrum, "Spectrum"},
{ SlashMode.Hazard, "Hazard"},
{ SlashMode.Interfacing, "Interfacing"},
{ SlashMode.Ramp, "Ramp"},
{ SlashMode.GameOver, "Game Over"},
{ SlashMode.Start, "Start"},
{ SlashMode.Buzzer, "Buzzer"},
};
private static Dictionary<SlashMode, byte> modeCodes = new Dictionary<SlashMode, byte>
{
{ SlashMode.Bounce, 0x10},
{ SlashMode.Slash, 0x12},
{ SlashMode.Loading, 0x13},
{ SlashMode.BitStream, 0x1D},
{ SlashMode.Transmission, 0x1A},
{ SlashMode.Flow, 0x19},
{ SlashMode.Flux, 0x25},
{ SlashMode.Phantom, 0x24},
{ SlashMode.Spectrum, 0x26},
{ SlashMode.Hazard, 0x32},
{ SlashMode.Interfacing, 0x33},
{ SlashMode.Ramp, 0x34},
{ SlashMode.GameOver, 0x42},
{ SlashMode.Start, 0x43},
{ SlashMode.Buzzer, 0x44},
};
public SlashDevice() : base(0x0B05, 0x193B, 128)
{
}
@@ -40,15 +101,30 @@ namespace GHelper.AnimeMatrix
public void SetMode(SlashMode mode)
{
byte modeByte;
try
{
modeByte = modeCodes[mode];
} catch (Exception)
{
modeByte = 0x00;
}
Set(Packet<SlashPacket>(0xD2, 0x03, 0x00, 0x0C));
Set(Packet<SlashPacket>(0xD3, 0x04, 0x00, 0x0C, 0x01, (mode == SlashMode.Bitstream) ? (byte)0x1D : (byte)0x1A, 0x02, 0x19, 0x03, 0x13, 0x04, 0x11, 0x05, 0x12, 0x06, 0x13));
Set(Packet<SlashPacket>(0xD3, 0x04, 0x00, 0x0C, 0x01, modeByte, 0x02, 0x19, 0x03, 0x13, 0x04, 0x11, 0x05, 0x12, 0x06, 0x13));
}
public void SetOptions(bool status, int brightness = 0, int interval = 0)
{
byte brightnessByte = (byte)(brightness * 85.333);
Set(Packet<SlashPacket>(0xD3, 0x03, 0x01, 0x08, 0xAB, 0xFF, 0x01, status ? (byte)0x01 : (byte)0x00, 0x06, brightnessByte, 0xFF, (byte)interval));
Save();
}
public void SetBatterySaver(bool status)
{
Set(Packet<SlashPacket>(0xD8, 0x01, 0x00, 0x01, status ? (byte)0x80 : (byte)0x00));
}
public void Set(Packet packet)