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https://github.com/jkocon/g-helper.git
synced 2026-02-23 13:00:52 +01:00
Animatrix tweaks
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@@ -62,26 +62,25 @@ namespace Starlight.AnimeMatrix
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Off = 0,
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Dim = 1,
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Medium = 2,
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Full = 3
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Full = 3,
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Super = 4, //test, doesn't work
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}
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public class AnimeMatrixDevice : Device
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{
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private const int UpdatePageLength = 0x0278;
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int UpdatePageLength = 490;
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int LedCount = 1450;
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public int LedCount => 1450;
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private byte[] _displayBuffer = new byte[UpdatePageLength * 3];
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private List<byte[]> frames = new List<byte[]>();
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private int pages = 3;
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byte[] _displayBuffer;
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List<byte[]> frames = new List<byte[]>();
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public int MaxColumns = 34;
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public int MaxRows = 61;
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public int FullRows = 11;
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public int EmptyFirstRow = 0;
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private int frameIndex = 0;
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public AnimeMatrixDevice()
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@@ -89,14 +88,19 @@ namespace Starlight.AnimeMatrix
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{
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string model = GetModel();
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Debug.WriteLine(model);
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if (model is not null && model.Contains("401"))
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{
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pages = 2;
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if (true || model is not null && model.Contains("401"))
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{
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EmptyFirstRow = 1;
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FullRows = 6;
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MaxColumns = 33;
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MaxRows = 55;
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LedCount = 1214;
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UpdatePageLength = 410;
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}
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_displayBuffer = new byte[LedCount];
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}
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@@ -145,6 +149,7 @@ namespace Starlight.AnimeMatrix
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public int EmptyColumns(int row)
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{
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if (row == 0) return EmptyFirstRow;
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return (int)Math.Ceiling(Math.Max(0, row - FullRows) / 2.0);
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}
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public int Columns(int row)
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@@ -175,13 +180,13 @@ namespace Starlight.AnimeMatrix
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public void SetLedLinear(int address, byte value)
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{
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EnsureAddressableLed(address);
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if (!IsAddressableLed(address)) return;
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_displayBuffer[address] = value;
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}
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public void SetLedLinearImmediate(int address, byte value)
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{
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EnsureAddressableLed(address);
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if (!IsAddressableLed(address)) return;
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_displayBuffer[address] = value;
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Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
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@@ -214,26 +219,23 @@ namespace Starlight.AnimeMatrix
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public void Present()
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{
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Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
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.AppendData(BitConverter.GetBytes((ushort)(UpdatePageLength * 0 + 1)))
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.AppendData(BitConverter.GetBytes((ushort)UpdatePageLength))
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.AppendData(_displayBuffer[(UpdatePageLength * 0)..(UpdatePageLength * 1)])
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);
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int page = 0;
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int start, end;
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Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
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.AppendData(BitConverter.GetBytes((ushort)(UpdatePageLength * 1 + 1)))
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.AppendData(BitConverter.GetBytes((ushort)UpdatePageLength))
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.AppendData(_displayBuffer[(UpdatePageLength * 1)..(UpdatePageLength * 2)])
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);
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while (page * UpdatePageLength < LedCount)
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{
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start = page * UpdatePageLength;
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end = Math.Min(LedCount, (page + 1) * UpdatePageLength);
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if (pages > 2)
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Set(Packet<AnimeMatrixPacket>(0xC0, 0x02)
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.AppendData(BitConverter.GetBytes((ushort)(UpdatePageLength * 2 + 1)))
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.AppendData(BitConverter.GetBytes((ushort)(LedCount - UpdatePageLength * 2)))
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.AppendData(
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_displayBuffer[(UpdatePageLength * 2)..(UpdatePageLength * 2 + (LedCount - UpdatePageLength * 2))])
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.AppendData(BitConverter.GetBytes((ushort)(start + 1)))
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.AppendData(BitConverter.GetBytes((ushort)(end - start)))
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.AppendData(_displayBuffer[start..end])
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);
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page++;
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}
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Set(Packet<AnimeMatrixPacket>(0xC0, 0x03));
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}
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@@ -313,12 +315,9 @@ namespace Starlight.AnimeMatrix
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}
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}
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private void EnsureAddressableLed(int address)
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private bool IsAddressableLed(int address)
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{
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if (address < 0 || address >= LedCount)
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{
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throw new IndexOutOfRangeException($"Linear LED address must be in range of [0, {LedCount - 1}].");
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}
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return (address >= 0 && address < LedCount);
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}
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}
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}
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