Translations

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seerge
2023-04-11 01:25:39 +02:00
parent e82dab5e7c
commit b2a01a8bdc
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:element name="metadata">
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<xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="assembly">
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<xsd:attribute name="alias" type="xsd:string" />
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ACPIError" xml:space="preserve">
<value>ASUS ACPI'ye bağlanılamıyor. Uygulama onun olmadan çalışamaz. Asus Sistem Kontrol Arayüzü'nü yüklemeyi deneyin.</value>
</data>
<data name="AlertDGPU" xml:space="preserve">
<value>Görünüşe göre GPU yoğun bir şekilde kullanılıyor, devre dışı bırakılsın mı?</value>
</data>
<data name="AlertDGPUTitle" xml:space="preserve">
<value>Eko Modu</value>
</data>
<data name="AlertUltimateOff" xml:space="preserve">
<value>Ultimate Modu kapatmak yeniden başlatmayı gerektirir</value>
</data>
<data name="AlertUltimateOn" xml:space="preserve">
<value>Ultimate Modu etkinleştirmek yeniden başlatmayı gerektirir</value>
</data>
<data name="AlertUltimateTitle" xml:space="preserve">
<value>Şimdi yeniden başlatılsın mı?</value>
</data>
<data name="AnimationSpeed" xml:space="preserve">
<value>Animasyon Hızı</value>
</data>
<data name="AnimeMatrix" xml:space="preserve">
<value>Anime Matrisi</value>
</data>
<data name="AppAlreadyRunning" xml:space="preserve">
<value>Uygulama zaten çalışıyor</value>
</data>
<data name="AppAlreadyRunningText" xml:space="preserve">
<value>G-Helper zaten çalışıyor. Görev çubuğu simgesi için kontrol edin.</value>
</data>
<data name="ApplyFanCurve" xml:space="preserve">
<value>Özel Fan Eğrisini Uygula</value>
</data>
<data name="ApplyPowerLimits" xml:space="preserve">
<value>Güç Sınırlarını Uygula</value>
</data>
<data name="AuraBreathe" xml:space="preserve">
<value>Nefes Al</value>
</data>
<data name="AuraColorCycle" xml:space="preserve">
<value>Renk Döngüsü</value>
</data>
<data name="AuraFast" xml:space="preserve">
<value>Hızlı</value>
</data>
<data name="AuraNormal" xml:space="preserve">
<value>Normal</value>
</data>
<data name="AuraRainbow" xml:space="preserve">
<value>Gökkuşağı</value>
</data>
<data name="AuraSlow" xml:space="preserve">
<value>Yavaş</value>
</data>
<data name="AuraStatic" xml:space="preserve">
<value>Sabit</value>
</data>
<data name="AuraStrobe" xml:space="preserve">
<value>Strobe</value>
</data>
<data name="AutoMode" xml:space="preserve">
<value>Otomatik</value>
</data>
<data name="AutoRefreshTooltip" xml:space="preserve">
<value>Pil tasarrufu için 60Hz ayarlar, takılı olduğunda geri ayarlar</value>
</data>
<data name="Awake" xml:space="preserve">
<value>Uyanık</value>
</data>
<data name="Balanced" xml:space="preserve">
<value>Dengeli</value>
</data>
<data name="BatteryChargeLimit" xml:space="preserve">
<value>Pil Şarj Sınırı</value>
</data>
<data name="Boot" xml:space="preserve">
<value>Önyükleme</value>
</data>
<data name="Color" xml:space="preserve">
<value>Renk</value>
</data>
<data name="CPUBoost" xml:space="preserve">
<value>CPU Boost</value>
</data>
<data name="Custom" xml:space="preserve">
<value>Özel</value>
</data>
<data name="Default" xml:space="preserve">
<value>Varsayılan</value>
</data>
<data name="DisableOverdrive" xml:space="preserve">
<value>Ekran overdrive'ı devre dışı bırak</value>
</data>
<data name="Discharging" xml:space="preserve">
<value>Deşarj</value>
</data>
<data name="DownloadUpdate" xml:space="preserve">
<value>Güncelleştirmeyi İndir</value>
</data>
<data name="EcoGPUTooltip" xml:space="preserve">
<value>Pil tasarrufu için dGPU'yu devre dışı bırakır</value>
</data>
<data name="EcoMode" xml:space="preserve">
<value>Eko</value>
</data>
<data name="Extra" xml:space="preserve">
<value>Ekstra</value>
</data>
<data name="ExtraSettings" xml:space="preserve">
<value>Ekstra Ayarlar</value>
</data>
<data name="FactoryDefaults" xml:space="preserve">
<value>Fabrika Ayarları</value>
</data>
<data name="FanCurves" xml:space="preserve">
<value>Fan Eğrileri</value>
</data>
<data name="FanProfileCPU" xml:space="preserve">
<value>CPU Fan Profili</value>
</data>
<data name="FanProfileGPU" xml:space="preserve">
<value>GPU Fan Profili</value>
</data>
<data name="FanProfileMid" xml:space="preserve">
<value>Orta Fan Profili</value>
</data>
<data name="FanProfiles" xml:space="preserve">
<value>Fan Profilleri</value>
</data>
<data name="FansAndPower" xml:space="preserve">
<value>Fanlar ve Güç</value>
</data>
<data name="FansPower" xml:space="preserve">
<value>Fanlar + Güç</value>
</data>
<data name="GPUChanging" xml:space="preserve">
<value>Değiştiriliyor</value>
</data>
<data name="GPUMode" xml:space="preserve">
<value>GPU Modu</value>
</data>
<data name="GPUModeEco" xml:space="preserve">
<value>sadece iGPU</value>
</data>
<data name="GPUModeStandard" xml:space="preserve">
<value>iGPU + dGPU</value>
</data>
<data name="GPUModeUltimate" xml:space="preserve">
<value>sadece dGPU</value>
</data>
<data name="KeyBindings" xml:space="preserve">
<value>Tuş Bağlantıları</value>
</data>
<data name="Keyboard" xml:space="preserve">
<value>Klavye</value>
</data>
<data name="KeyboardAuto" xml:space="preserve">
<value>Pil ile çalışırken daha az aydınlatma, takılıyken daha fazla</value>
</data>
<data name="KeyboardBacklight" xml:space="preserve">
<value>Klavye Aydınlatması</value>
</data>
<data name="LaptopKeyboard" xml:space="preserve">
<value>Laptop Klavyesi</value>
</data>
<data name="LaptopScreen" xml:space="preserve">
<value>Laptop Ekranı</value>
</data>
<data name="MatrixBanner" xml:space="preserve">
<value>İkili Banner</value>
</data>
<data name="MatrixBright" xml:space="preserve">
<value>Parlak</value>
</data>
<data name="MatrixClock" xml:space="preserve">
<value>Saat</value>
</data>
<data name="MatrixDim" xml:space="preserve">
<value>Mat</value>
</data>
<data name="MatrixLogo" xml:space="preserve">
<value>Rog Logosu</value>
</data>
<data name="MatrixMedium" xml:space="preserve">
<value>Orta</value>
</data>
<data name="MatrixOff" xml:space="preserve">
<value>Kapalı</value>
</data>
<data name="MatrixPicture" xml:space="preserve">
<value>Resim</value>
</data>
<data name="MaxRefreshTooltip" xml:space="preserve">
<value>Daha düşük gecikme için maksimum yenileme hızı</value>
</data>
<data name="MinRefreshTooltip" xml:space="preserve">
<value>Pil tasarrufu için 60Hz yenileme hızı</value>
</data>
<data name="Multizone" xml:space="preserve">
<value>Çoklu Bölge</value>
</data>
<data name="OpenGHelper" xml:space="preserve">
<value>G-Helper penceresini aç</value>
</data>
<data name="Optimized" xml:space="preserve">
<value>Optimize edilmiş</value>
</data>
<data name="OptimizedGPUTooltip" xml:space="preserve">
<value>Pil ile Eco'ya ve Şarj ile Standart'a geçiş yapın</value>
</data>
<data name="Other" xml:space="preserve">
<value>Diğer</value>
</data>
<data name="Overdrive" xml:space="preserve">
<value>Overdrive</value>
</data>
<data name="PerformanceMode" xml:space="preserve">
<value>Performans Modu</value>
</data>
<data name="PictureGif" xml:space="preserve">
<value>Resim / Gif</value>
</data>
<data name="PlayPause" xml:space="preserve">
<value>Oynat / Duraklat</value>
</data>
<data name="PowerLimits" xml:space="preserve">
<value>Güç Sınırları (PPT)</value>
</data>
<data name="PPTExperimental" xml:space="preserve">
<value>Güç Sınırları (PPT) deneysel bir özelliktir. Dikkatli kullanın ve kendi riskinizde!</value>
</data>
<data name="PrintScreen" xml:space="preserve">
<value>Ekran Görüntüsü Al</value>
</data>
<data name="Quit" xml:space="preserve">
<value>Çıkış Yap</value>
</data>
<data name="RPM" xml:space="preserve">
<value>RPM</value>
</data>
<data name="RunOnStartup" xml:space="preserve">
<value>Başlangıçta Çalıştır</value>
</data>
<data name="Shutdown" xml:space="preserve">
<value>Kapat</value>
</data>
<data name="Silent" xml:space="preserve">
<value>Sessiz</value>
</data>
<data name="Sleep" xml:space="preserve">
<value>Uyku</value>
</data>
<data name="StandardGPUTooltip" xml:space="preserve">
<value>Standart kullanım için dGPU'yu etkinleştirir</value>
</data>
<data name="StandardMode" xml:space="preserve">
<value>Standart</value>
</data>
<data name="StartupError" xml:space="preserve">
<value>Başlatma Hatası</value>
</data>
<data name="ToggleAura" xml:space="preserve">
<value>Aura'yı Değiştir</value>
</data>
<data name="Turbo" xml:space="preserve">
<value>Turbo</value>
</data>
<data name="TurnedOff" xml:space="preserve">
<value>Kapatıldı</value>
</data>
<data name="TurnOffOnBattery" xml:space="preserve">
<value>Pil üzerinde kapat</value>
</data>
<data name="UltimateGPUTooltip" xml:space="preserve">
<value>Dizüstü bilgisayar ekranını dGPU'ya yönlendirerek FPS'yi maksimize eder</value>
</data>
<data name="UltimateMode" xml:space="preserve">
<value>Nihai</value>
</data>
<data name="VersionLabel" xml:space="preserve">
<value>Sürüm</value>
</data>
<data name="VolumeMute" xml:space="preserve">
<value>Ses Kısma</value>
</data>
<data name="WindowTop" xml:space="preserve">
<value>Uygulama penceresini her zaman en üstte tut</value>
</data>
</root>