Anime Matrix Editor

This commit is contained in:
Serge
2023-09-05 21:38:58 +02:00
parent fce9cddd02
commit b93499c20d
18 changed files with 784 additions and 108 deletions

View File

@@ -2,7 +2,9 @@
using NAudio.Wave;
using Starlight.AnimeMatrix;
using System.Diagnostics;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Timers;
namespace GHelper.AnimeMatrix
@@ -14,30 +16,32 @@ namespace GHelper.AnimeMatrix
SettingsForm settings;
System.Timers.Timer matrixTimer = default!;
AnimeMatrixDevice? mat;
public AnimeMatrixDevice? device;
double[]? AudioValues;
WasapiCapture? AudioDevice;
public bool IsValid => mat != null;
public bool IsValid => device != null;
private long lastPresent;
private List<double> maxes = new List<double>();
private MemoryStream ms = new MemoryStream();
public AniMatrixControl(SettingsForm settingsForm)
{
settings = settingsForm;
try
{
mat = new AnimeMatrixDevice();
Task.Run(mat.WakeUp);
device = new AnimeMatrixDevice();
Task.Run(device.WakeUp);
matrixTimer = new System.Timers.Timer(100);
matrixTimer.Elapsed += MatrixTimer_Elapsed;
}
catch
{
mat = null;
device = null;
}
}
@@ -67,24 +71,26 @@ namespace GHelper.AnimeMatrix
try
{
mat.SetProvider();
} catch (Exception ex) {
device.SetProvider();
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
return;
}
if (wakeUp && AppConfig.ContainsModel("401")) mat.WakeUp();
if (wakeUp && AppConfig.ContainsModel("401")) device.WakeUp();
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online))
{
mat.SetDisplayState(false);
mat.SetDisplayState(false); // some devices are dumb
device.SetDisplayState(false);
device.SetDisplayState(false); // some devices are dumb
Logger.WriteLine("Matrix Off");
}
else
{
mat.SetDisplayState(true);
mat.SetBrightness((BrightnessMode)brightness);
device.SetDisplayState(true);
device.SetBrightness((BrightnessMode)brightness);
switch (running)
{
@@ -98,7 +104,7 @@ namespace GHelper.AnimeMatrix
SetMatrixAudio();
break;
default:
mat.SetBuiltInAnimation(true, animation);
device.SetBuiltInAnimation(true, animation);
Logger.WriteLine("Matrix builtin " + animation.AsByte);
break;
@@ -127,10 +133,10 @@ namespace GHelper.AnimeMatrix
switch (AppConfig.Get("matrix_running"))
{
case 2:
mat.PresentNextFrame();
device.PresentNextFrame();
break;
case 3:
mat.PresentClock();
device.PresentClock();
break;
}
@@ -139,7 +145,7 @@ namespace GHelper.AnimeMatrix
public void SetMatrixClock()
{
mat.SetBuiltInAnimation(false);
device.SetBuiltInAnimation(false);
StartMatrixTimer(1000);
Logger.WriteLine("Matrix Clock");
}
@@ -169,7 +175,7 @@ namespace GHelper.AnimeMatrix
{
if (!IsValid) return;
mat.SetBuiltInAnimation(false);
device.SetBuiltInAnimation(false);
StopMatrixTimer();
StopMatrixAudio();
@@ -238,8 +244,8 @@ namespace GHelper.AnimeMatrix
for (int x = 0; x < 2 - (y % 2); x++)
{
//color = (byte)(Math.Min(1,(h - y - 2)*2) * 255);
mat.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
mat.SetLedPlanar(x + dx, dy - y, 255);
device.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
device.SetLedPlanar(x + dx, dy - y, 255);
}
}
@@ -249,7 +255,7 @@ namespace GHelper.AnimeMatrix
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastPresent) < 70) return;
lastPresent = DateTimeOffset.Now.ToUnixTimeMilliseconds();
mat.Clear();
device.Clear();
int size = 20;
double[] bars = new double[size];
@@ -267,7 +273,7 @@ namespace GHelper.AnimeMatrix
for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i] * 20 / maxAverage);
mat.Present();
device.Present();
}
@@ -302,22 +308,27 @@ namespace GHelper.AnimeMatrix
}
public void SetMatrixPicture(string fileName)
public void SetMatrixPicture(string fileName, bool visualise = true)
{
if (!IsValid) return;
StopMatrixTimer();
Image image;
try
{
using (var fs = new FileStream(fileName, FileMode.Open))
{
var ms = new MemoryStream();
ms.SetLength(0);
fs.CopyTo(ms);
ms.Position = 0;
image = Image.FromStream(ms);
using (Image image = Image.FromStream(ms))
{
ProcessPicture(image);
Logger.WriteLine("Matrix " + fileName);
if (visualise) settings.VisualiseMatrix(image);
}
}
}
catch
@@ -326,30 +337,47 @@ namespace GHelper.AnimeMatrix
return;
}
mat.SetBuiltInAnimation(false);
mat.ClearFrames();
}
protected void ProcessPicture(Image image)
{
device.SetBuiltInAnimation(false);
device.ClearFrames();
int matrixX = AppConfig.Get("matrix_x", 0);
int matrixY = AppConfig.Get("matrix_y", 0);
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
InterpolationMode matrixQuality = (InterpolationMode)AppConfig.Get("matrix_quality", 0);
FrameDimension dimension = new FrameDimension(image.FrameDimensionsList[0]);
int frameCount = image.GetFrameCount(dimension);
if (frameCount > 1)
{
var delayPropertyBytes = image.GetPropertyItem(0x5100).Value;
var frameDelay = BitConverter.ToInt32(delayPropertyBytes) * 10;
for (int i = 0; i < frameCount; i++)
{
image.SelectActiveFrame(dimension, i);
mat.GenerateFrame(image);
mat.AddFrame();
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality);
device.AddFrame();
}
StartMatrixTimer();
Logger.WriteLine("Matrix GIF " + fileName);
Logger.WriteLine("GIF Delay:" + frameDelay);
StartMatrixTimer(Math.Max(50, frameDelay));
//image.SelectActiveFrame(dimension, 0);
}
else
{
mat.GenerateFrame(image);
mat.Present();
Logger.WriteLine("Matrix " + fileName);
device.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality);
device.Present();
}
}