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Cleanup
This commit is contained in:
348
app/AnimeMatrix/AniMatrixControl.cs
Normal file
348
app/AnimeMatrix/AniMatrixControl.cs
Normal file
@@ -0,0 +1,348 @@
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using NAudio.CoreAudioApi;
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using NAudio.Wave;
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using Starlight.AnimeMatrix;
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using System.Diagnostics;
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using System.Drawing.Imaging;
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using System.Timers;
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namespace GHelper.AnimeMatrix
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{
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public class AniMatrixControl
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{
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SettingsForm settings;
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System.Timers.Timer matrixTimer = default!;
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AnimeMatrixDevice? mat;
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double[]? AudioValues;
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WasapiCapture? AudioDevice;
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public bool IsValid => mat != null;
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private long lastPresent;
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private List<double> maxes = new List<double>();
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public AniMatrixControl(SettingsForm settingsForm)
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{
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settings = settingsForm;
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try
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{
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mat = new AnimeMatrixDevice();
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Task.Run(mat.WakeUp);
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matrixTimer = new System.Timers.Timer(100);
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matrixTimer.Elapsed += MatrixTimer_Elapsed;
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}
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catch
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{
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mat = null;
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}
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}
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public void SetMatrix()
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{
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if (!IsValid) return;
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int brightness = AppConfig.Get("matrix_brightness");
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int running = AppConfig.Get("matrix_running");
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bool auto = AppConfig.Is("matrix_auto");
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if (brightness < 0) brightness = 0;
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if (running < 0) running = 0;
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BuiltInAnimation animation = new BuiltInAnimation(
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(BuiltInAnimation.Running)running,
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BuiltInAnimation.Sleeping.Starfield,
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BuiltInAnimation.Shutdown.SeeYa,
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BuiltInAnimation.Startup.StaticEmergence
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);
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StopMatrixTimer();
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StopMatrixAudio();
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mat.SetProvider();
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if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online))
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{
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mat.SetDisplayState(false);
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Logger.WriteLine("Matrix Off");
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}
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else
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{
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mat.SetDisplayState(true);
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mat.SetBrightness((BrightnessMode)brightness);
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switch (running)
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{
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case 2:
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SetMatrixPicture(AppConfig.GetString("matrix_picture"));
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break;
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case 3:
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SetMatrixClock();
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break;
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case 4:
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SetMatrixAudio();
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break;
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default:
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mat.SetBuiltInAnimation(true, animation);
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Logger.WriteLine("Matrix builtin " + animation.AsByte);
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break;
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}
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//mat.SetBrightness((BrightnessMode)brightness);
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}
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}
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private void StartMatrixTimer(int interval = 100)
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{
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matrixTimer.Interval = interval;
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matrixTimer.Start();
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}
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private void StopMatrixTimer()
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{
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matrixTimer.Stop();
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}
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private void MatrixTimer_Elapsed(object? sender, ElapsedEventArgs e)
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{
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//if (!IsValid) return;
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switch (AppConfig.Get("matrix_running"))
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{
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case 2:
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mat.PresentNextFrame();
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break;
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case 3:
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mat.PresentClock();
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break;
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}
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}
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public void SetMatrixClock()
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{
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mat.SetBuiltInAnimation(false);
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StartMatrixTimer(1000);
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Logger.WriteLine("Matrix Clock");
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}
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public void Dispose()
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{
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StopMatrixAudio();
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}
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void StopMatrixAudio()
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{
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if (AudioDevice is not null)
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{
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try
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{
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AudioDevice.StopRecording();
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AudioDevice.Dispose();
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}
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catch (Exception ex)
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{
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Logger.WriteLine(ex.ToString());
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}
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}
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}
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void SetMatrixAudio()
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{
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if (!IsValid) return;
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mat.SetBuiltInAnimation(false);
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StopMatrixTimer();
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StopMatrixAudio();
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try
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{
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using (var enumerator = new MMDeviceEnumerator())
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using (MMDevice device = enumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Console))
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{
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AudioDevice = new WasapiLoopbackCapture(device);
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WaveFormat fmt = AudioDevice.WaveFormat;
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AudioValues = new double[fmt.SampleRate / 1000];
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AudioDevice.DataAvailable += WaveIn_DataAvailable;
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AudioDevice.StartRecording();
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Logger.WriteLine("Matrix Audio");
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}
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}
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catch (Exception ex)
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{
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Logger.WriteLine(ex.ToString());
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}
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}
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private void WaveIn_DataAvailable(object? sender, WaveInEventArgs e)
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{
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int bytesPerSamplePerChannel = AudioDevice.WaveFormat.BitsPerSample / 8;
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int bytesPerSample = bytesPerSamplePerChannel * AudioDevice.WaveFormat.Channels;
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int bufferSampleCount = e.Buffer.Length / bytesPerSample;
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if (bufferSampleCount >= AudioValues.Length)
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{
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bufferSampleCount = AudioValues.Length;
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}
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if (bytesPerSamplePerChannel == 2 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.Pcm)
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{
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for (int i = 0; i < bufferSampleCount; i++)
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AudioValues[i] = BitConverter.ToInt16(e.Buffer, i * bytesPerSample);
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}
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else if (bytesPerSamplePerChannel == 4 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.Pcm)
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{
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for (int i = 0; i < bufferSampleCount; i++)
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AudioValues[i] = BitConverter.ToInt32(e.Buffer, i * bytesPerSample);
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}
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else if (bytesPerSamplePerChannel == 4 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.IeeeFloat)
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{
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for (int i = 0; i < bufferSampleCount; i++)
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AudioValues[i] = BitConverter.ToSingle(e.Buffer, i * bytesPerSample);
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}
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double[] paddedAudio = FftSharp.Pad.ZeroPad(AudioValues);
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double[] fftMag = FftSharp.Transform.FFTmagnitude(paddedAudio);
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PresentAudio(fftMag);
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}
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private void DrawBar(int pos, double h)
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{
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int dx = pos * 2;
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int dy = 20;
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byte color;
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for (int y = 0; y < h - (h % 2); y++)
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for (int x = 0; x < 2 - (y % 2); x++)
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{
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//color = (byte)(Math.Min(1,(h - y - 2)*2) * 255);
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mat.SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
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mat.SetLedPlanar(x + dx, dy - y, 255);
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}
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}
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void PresentAudio(double[] audio)
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{
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if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastPresent) < 70) return;
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lastPresent = DateTimeOffset.Now.ToUnixTimeMilliseconds();
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mat.Clear();
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int size = 20;
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double[] bars = new double[size];
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double max = 2, maxAverage;
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for (int i = 0; i < size; i++)
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{
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bars[i] = Math.Sqrt(audio[i] * 10000);
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if (bars[i] > max) max = bars[i];
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}
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maxes.Add(max);
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if (maxes.Count > 20) maxes.RemoveAt(0);
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maxAverage = maxes.Average();
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for (int i = 0; i < size; i++) DrawBar(20 - i, bars[i] * 20 / maxAverage);
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mat.Present();
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}
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public void OpenMatrixPicture()
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{
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string fileName = null;
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Thread t = new Thread(() =>
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{
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OpenFileDialog of = new OpenFileDialog();
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of.Filter = "Image Files (*.bmp;*.jpg;*.jpeg,*.png,*.gif)|*.BMP;*.JPG;*.JPEG;*.PNG;*.GIF";
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if (of.ShowDialog() == DialogResult.OK)
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{
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fileName = of.FileName;
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}
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return;
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});
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t.SetApartmentState(ApartmentState.STA);
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t.Start();
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t.Join();
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if (fileName is not null)
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{
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AppConfig.Set("matrix_picture", fileName);
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AppConfig.Set("matrix_running", 2);
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SetMatrixPicture(fileName);
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settings.SetMatrixRunning(2);
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}
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}
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public void SetMatrixPicture(string fileName)
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{
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if (!IsValid) return;
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StopMatrixTimer();
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Image image;
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try
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{
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using (var fs = new FileStream(fileName, FileMode.Open))
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{
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var ms = new MemoryStream();
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fs.CopyTo(ms);
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ms.Position = 0;
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image = Image.FromStream(ms);
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}
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}
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catch
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{
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Debug.WriteLine("Error loading picture");
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return;
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}
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mat.SetBuiltInAnimation(false);
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mat.ClearFrames();
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FrameDimension dimension = new FrameDimension(image.FrameDimensionsList[0]);
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int frameCount = image.GetFrameCount(dimension);
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if (frameCount > 1)
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{
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for (int i = 0; i < frameCount; i++)
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{
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image.SelectActiveFrame(dimension, i);
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mat.GenerateFrame(image);
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mat.AddFrame();
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}
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StartMatrixTimer();
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Logger.WriteLine("Matrix GIF " + fileName);
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}
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else
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{
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mat.GenerateFrame(image);
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mat.Present();
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Logger.WriteLine("Matrix " + fileName);
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}
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}
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}
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}
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