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Experimental GPU overclock
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201
app/NvAPIWrapper/GPU/ECCMemoryInformation.cs
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201
app/NvAPIWrapper/GPU/ECCMemoryInformation.cs
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using NvAPIWrapper.Native;
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using NvAPIWrapper.Native.GPU;
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namespace NvAPIWrapper.GPU
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{
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/// <summary>
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/// Contains information about the ECC memory
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/// </summary>
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public class ECCMemoryInformation
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{
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internal ECCMemoryInformation(PhysicalGPU physicalGPU)
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{
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PhysicalGPU = physicalGPU;
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}
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/// <summary>
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/// Gets the number of aggregated ECC memory double bit errors
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/// </summary>
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public ulong AggregatedDoubleBitErrors
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{
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get
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{
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if (!IsSupported || !IsEnabled)
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{
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return 0;
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}
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return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).AggregatedErrors.DoubleBitErrors;
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}
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}
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/// <summary>
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/// Gets the number of aggregated ECC memory single bit errors
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/// </summary>
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public ulong AggregatedSingleBitErrors
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{
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get
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{
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if (!IsSupported || !IsEnabled)
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{
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return 0;
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}
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return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).AggregatedErrors.SingleBitErrors;
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}
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}
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/// <summary>
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/// Gets the ECC memory configuration in regard to how changes are applied
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/// </summary>
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public ECCConfiguration Configuration
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{
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get
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{
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try
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{
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return GPUApi.GetECCStatusInfo(PhysicalGPU.Handle).ConfigurationOptions;
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}
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catch
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{
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return ECCConfiguration.NotSupported;
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}
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}
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}
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/// <summary>
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/// Gets the number of current ECC memory double bit errors
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/// </summary>
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public ulong CurrentDoubleBitErrors
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{
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get
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{
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if (!IsSupported || !IsEnabled)
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{
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return 0;
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}
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return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).CurrentErrors.DoubleBitErrors;
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}
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}
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/// <summary>
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/// Gets the number of current ECC memory single bit errors
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/// </summary>
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public ulong CurrentSingleBitErrors
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{
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get
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{
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if (!IsSupported || !IsEnabled)
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{
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return 0;
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}
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return GPUApi.GetECCErrorInfo(PhysicalGPU.Handle).CurrentErrors.SingleBitErrors;
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}
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}
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/// <summary>
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/// Gets a boolean value indicating if ECC memory error correction is enabled
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/// </summary>
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public bool IsEnabled
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{
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get => IsSupported &&
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GPUApi.GetECCStatusInfo(PhysicalGPU.Handle).IsEnabled &&
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GPUApi.GetECCConfigurationInfo(PhysicalGPU.Handle).IsEnabled;
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}
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/// <summary>
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/// Gets a boolean value indicating if ECC memory is enabled by default
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/// </summary>
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public bool IsEnabledByDefault
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{
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get => IsSupported &&
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GPUApi.GetECCConfigurationInfo(PhysicalGPU.Handle).IsEnabledByDefault;
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}
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/// <summary>
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/// Gets a boolean value indicating if ECC memory is supported and available
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/// </summary>
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public bool IsSupported
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{
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get
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{
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try
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{
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return GPUApi.GetECCStatusInfo(PhysicalGPU.Handle).IsSupported;
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}
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catch
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{
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return false;
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}
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}
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}
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/// <summary>
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/// Gets the physical GPU that this instance describes
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/// </summary>
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public PhysicalGPU PhysicalGPU { get; }
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/// <inheritdoc />
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public override string ToString()
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{
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if (!IsSupported)
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{
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return "[Not Supported]";
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}
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if (!IsEnabled)
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{
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return "[Disabled]";
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}
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return
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$"{CurrentSingleBitErrors}, {CurrentDoubleBitErrors} ({AggregatedSingleBitErrors}, {AggregatedDoubleBitErrors})";
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}
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/// <summary>
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/// Clears aggregated error counters.
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/// </summary>
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public void ClearAggregatedErrors()
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{
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GPUApi.ResetECCErrorInfo(PhysicalGPU.Handle, false, true);
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}
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/// <summary>
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/// Clears current error counters.
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/// </summary>
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public void ClearCurrentErrors()
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{
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GPUApi.ResetECCErrorInfo(PhysicalGPU.Handle, true, false);
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}
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/// <summary>
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/// Clears all error counters.
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/// </summary>
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public void ClearErrors()
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{
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GPUApi.ResetECCErrorInfo(PhysicalGPU.Handle, true, true);
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}
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/// <summary>
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/// Disables ECC memory error correction.
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/// </summary>
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/// <param name="immediate">A boolean value to indicate if this change should get applied immediately</param>
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public void Disable(bool immediate)
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{
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GPUApi.SetECCConfiguration(PhysicalGPU.Handle, false, immediate);
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}
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/// <summary>
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/// Enables ECC memory error correction.
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/// </summary>
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/// <param name="immediate">A boolean value to indicate if this change should get applied immediately</param>
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public void Enable(bool immediate)
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{
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GPUApi.SetECCConfiguration(PhysicalGPU.Handle, true, immediate);
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}
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}
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}
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