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Experimental GPU overclock
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40
app/NvAPIWrapper/GPU/GPUThermalLimitPolicy.cs
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40
app/NvAPIWrapper/GPU/GPUThermalLimitPolicy.cs
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using NvAPIWrapper.Native.GPU;
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using NvAPIWrapper.Native.GPU.Structures;
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namespace NvAPIWrapper.GPU
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{
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/// <summary>
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/// Holds information regarding a currently active temperature limit policy
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/// </summary>
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public class GPUThermalLimitPolicy
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{
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internal GPUThermalLimitPolicy(PrivateThermalPoliciesStatusV2.ThermalPoliciesStatusEntry thermalPoliciesEntry)
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{
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Controller = thermalPoliciesEntry.Controller;
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PerformanceStateId = thermalPoliciesEntry.PerformanceStateId;
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TargetTemperature = thermalPoliciesEntry.TargetTemperature;
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}
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/// <summary>
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/// Gets the policy's thermal controller
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/// </summary>
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public ThermalController Controller { get; }
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/// <summary>
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/// Gets the corresponding performance state identification
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/// </summary>
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public PerformanceStateId PerformanceStateId { get; }
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/// <summary>
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/// Gets the current policy target temperature in degree Celsius
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/// </summary>
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public int TargetTemperature { get; }
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/// <inheritdoc />
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public override string ToString()
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{
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return
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$"{PerformanceStateId} [{Controller}] Target: {TargetTemperature}°C";
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}
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}
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}
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