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Experimental GPU overclock
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119
app/NvAPIWrapper/GPU/LogicalGPU.cs
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119
app/NvAPIWrapper/GPU/LogicalGPU.cs
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using System;
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using System.Linq;
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using NvAPIWrapper.Native;
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using NvAPIWrapper.Native.GPU.Structures;
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namespace NvAPIWrapper.GPU
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{
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/// <summary>
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/// Represents a logical NVIDIA GPU
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/// </summary>
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public class LogicalGPU : IEquatable<LogicalGPU>
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{
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/// <summary>
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/// Creates a new LogicalGPU
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/// </summary>
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/// <param name="handle">Logical GPU handle</param>
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public LogicalGPU(LogicalGPUHandle handle)
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{
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Handle = handle;
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}
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/// <summary>
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/// Gets a list of all corresponding physical GPUs
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/// </summary>
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public PhysicalGPU[] CorrespondingPhysicalGPUs
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{
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get
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{
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return GPUApi.GetPhysicalGPUsFromLogicalGPU(Handle).Select(handle => new PhysicalGPU(handle)).ToArray();
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}
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}
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/// <summary>
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/// Gets the logical GPU handle
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/// </summary>
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public LogicalGPUHandle Handle { get; }
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/// <inheritdoc />
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public bool Equals(LogicalGPU other)
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{
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if (ReferenceEquals(null, other))
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{
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return false;
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}
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if (ReferenceEquals(this, other))
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{
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return true;
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}
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return Handle.Equals(other.Handle);
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}
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/// <summary>
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/// Gets all logical GPUs
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/// </summary>
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/// <returns>An array of logical GPUs</returns>
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public static LogicalGPU[] GetLogicalGPUs()
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{
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return GPUApi.EnumLogicalGPUs().Select(handle => new LogicalGPU(handle)).ToArray();
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}
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/// <summary>
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/// Checks for equality between two objects of same type
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/// </summary>
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/// <param name="left">The first object</param>
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/// <param name="right">The second object</param>
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/// <returns>true, if both objects are equal, otherwise false</returns>
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public static bool operator ==(LogicalGPU left, LogicalGPU right)
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{
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return right?.Equals(left) ?? ReferenceEquals(left, null);
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}
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/// <summary>
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/// Checks for inequality between two objects of same type
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/// </summary>
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/// <param name="left">The first object</param>
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/// <param name="right">The second object</param>
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/// <returns>true, if both objects are not equal, otherwise false</returns>
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public static bool operator !=(LogicalGPU left, LogicalGPU right)
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{
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return !(left == right);
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}
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/// <inheritdoc />
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public override bool Equals(object obj)
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{
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if (ReferenceEquals(null, obj))
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{
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return false;
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}
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if (ReferenceEquals(this, obj))
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{
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return true;
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}
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if (obj.GetType() != GetType())
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{
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return false;
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}
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return Equals((LogicalGPU) obj);
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}
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/// <inheritdoc />
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public override int GetHashCode()
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{
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return Handle.GetHashCode();
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}
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/// <inheritdoc />
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public override string ToString()
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{
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return
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$"Logical GPU [{CorrespondingPhysicalGPUs.Length}] {{{string.Join(", ", CorrespondingPhysicalGPUs.Select(gpu => gpu.FullName).ToArray())}}}";
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}
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}
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}
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