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Experimental GPU overclock
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@@ -0,0 +1,300 @@
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namespace NvAPIWrapper.Native.Display
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{
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/// <summary>
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/// Contains possible audio channel allocations (speaker placements)
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/// </summary>
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public enum InfoFrameAudioChannelAllocation : uint
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{
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/// <summary>
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/// [0] Empty [1] Empty [2] Empty [3] Empty [4] Empty [5] Empty [6] Front Right [7] Front Left
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/// </summary>
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FrFl = 0,
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/// <summary>
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/// [0] Empty [1] Empty [2] Empty [3] Empty [4] Empty [5] Low Frequency Effects [6] Front Right [7] Front Left
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/// </summary>
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LfeFrFl,
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/// <summary>
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/// [0] Empty [1] Empty [2] Empty [3] Empty [4] Front Center [5] Empty [6] Front Right [7] Front Left
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/// </summary>
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FcFrFl,
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/// <summary>
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/// [0] Empty [1] Empty [2] Empty [3] Empty [4] Front Center [5] Low Frequency Effects [6] Front Right [7] Front Left
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/// </summary>
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FcLfeFrFl,
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/// <summary>
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/// [0] Empty [1] Empty [2] Empty [3] Rear Center [4] Empty [5] Empty [6] Front Right [7] Front Left
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/// </summary>
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RcFrFl,
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/// <summary>
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/// [0] Empty [1] Empty [2] Empty [3] Rear Center [4] Empty [5] Low Frequency Effects [6] Front Right [7] Front Left
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/// </summary>
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RcLfeFrFl,
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/// <summary>
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/// [0] Empty [1] Empty [2] Empty [3] Rear Center [4] Front Center [5] Empty [6] Front Right [7] Front Left
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/// </summary>
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RcFcFrFl,
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/// <summary>
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/// [0] Empty [1] Empty [2] Empty [3] Rear Center [4] Front Center [5] Low Frequency Effects [6] Front Right [7] Front
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/// Left
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/// </summary>
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RcFcLfeFrFl,
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/// <summary>
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/// [0] Empty [1] Empty [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right [7] Front Left
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/// </summary>
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RrRlFrFl,
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/// <summary>
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/// [0] Empty [1] Empty [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects [6] Front Right [7] Front Left
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/// </summary>
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RrRlLfeFrFl,
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/// <summary>
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/// [0] Empty [1] Empty [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7] Front Left
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/// </summary>
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RrRlFcFrFl,
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/// <summary>
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/// [0] Empty [1] Empty [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6] Front Right [7]
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/// Front Left
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/// </summary>
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RrRlFcLfeFrFl,
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/// <summary>
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/// [0] Empty [1] Rear Center [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right [7] Front Left
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/// </summary>
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RcRrRlFrFl,
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/// <summary>
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/// [0] Empty [1] Rear Center [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects [6] Front Right [7]
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/// Front Left
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/// </summary>
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RcRrRlLfeFrFl,
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/// <summary>
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/// [0] Empty [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7] Front Left
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/// </summary>
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RcRrRlFcFrFl,
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/// <summary>
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/// [0] Empty [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6] Front Right
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/// [7] Front Left
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/// </summary>
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RcRrRlFcLfeFrFl,
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/// <summary>
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/// [0] Rear Right Of Center [1] Rear Left Of Center [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right
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/// [7] Front Left
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/// </summary>
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RrcRlcRrRlFrFl,
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/// <summary>
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/// [0] Rear Right Of Center [1] Rear Left Of Center [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects
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/// [6] Front Right [7] Front Left
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/// </summary>
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RrcRlcRrRlLfeFrFl,
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/// <summary>
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/// [0] Rear Right Of Center [1] Rear Left Of Center [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front
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/// Right [7] Front Left
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/// </summary>
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RrcRlcRrRlFcFrFl,
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/// <summary>
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/// [0] Rear Right Of Center [1] Rear Left Of Center [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency
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/// Effects [6] Front Right [7] Front Left
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/// </summary>
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RrcRlcRrRlFcLfeFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Empty [4] Empty [5] Empty [6] Front Right [7]
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/// Front Left
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/// </summary>
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FrcFlcFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Empty [4] Empty [5] Low Frequency Effects [6]
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/// Front Right [7] Front Left
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/// </summary>
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FrcFlcLfeFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Empty [4] Front Center [5] Empty [6] Front Right
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/// [7] Front Left
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/// </summary>
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FrcFlcFcFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Empty [4] Front Center [5] Low Frequency Effects
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/// [6] Front Right [7] Front Left
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/// </summary>
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FrcFlcFcLfeFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Rear Center [4] Empty [5] Empty [6] Front Right
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/// [7] Front Left
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/// </summary>
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FrcFlcRcFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Rear Center [4] Empty [5] Low Frequency Effects
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/// [6] Front Right [7] Front Left
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/// </summary>
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FrcFlcRcLfeFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Rear Center [4] Front Center [5] Empty [6] Front
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/// Right [7] Front Left
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/// </summary>
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FrcFlcRcFcFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Empty [3] Rear Center [4] Front Center [5] Low Frequency
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/// Effects [6] Front Right [7] Front Left
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/// </summary>
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FrcFlcRcFcLfeFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right
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/// [7] Front Left
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/// </summary>
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FrcFlcRrRlFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects
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/// [6] Front Right [7] Front Left
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/// </summary>
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FrcFlcRrRlLfeFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6]
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/// Front Right [7] Front Left
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/// </summary>
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FrcFlcRrRlFcFrFl,
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/// <summary>
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/// [0] Front Right Of Center [1] Front Left Of Center [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency
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/// Effects [6] Front Right [7] Front Left
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/// </summary>
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FrcFlcRrRlFcLfeFrFl,
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/// <summary>
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/// [0] Empty [1] Front Center High [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7] Front
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/// Left
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/// </summary>
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FchRrRlFcFrFl,
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/// <summary>
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/// [0] Empty [1] Front Center High [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6] Front
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/// Right [7] Front Left
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/// </summary>
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FchRrRlFcLfeFrFl,
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/// <summary>
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/// [0] TopCenter [1] Empty [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7] Front Left
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/// </summary>
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TcRrRlFcFrFl,
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/// <summary>
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/// [0] TopCenter [1] Empty [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6] Front Right [7]
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/// Front Left
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/// </summary>
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TcRrRlFcLfeFrFl,
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/// <summary>
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/// [0] Front Right High [1] Front Left High [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right [7] Front
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/// Left
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/// </summary>
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FrhFlhRrRlFrFl,
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/// <summary>
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/// [0] Front Right High [1] Front Left High [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects [6] Front
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/// Right [7] Front Left
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/// </summary>
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FrhFlhRrRlLfeFrFl,
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/// <summary>
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/// [0] Front Right Wide [1] Front Left Wide [2] Rear Right [3] Rear Left [4] Empty [5] Empty [6] Front Right [7] Front
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/// Left
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/// </summary>
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FrwFlwRrRlFrFl,
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/// <summary>
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/// [0] Front Right Wide [1] Front Left Wide [2] Rear Right [3] Rear Left [4] Empty [5] Low Frequency Effects [6] Front
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/// Right [7] Front Left
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/// </summary>
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FrwFlwRrRlLfeFrFl,
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/// <summary>
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/// [0] TopCenter [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7] Front
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/// Left
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/// </summary>
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TcRcRrRlFcFrFl,
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/// <summary>
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/// [0] TopCenter [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6] Front
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/// Right [7] Front Left
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/// </summary>
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TcRcRrRlFcLfeFrFl,
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/// <summary>
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/// [0] Front Center High [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7]
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/// Front Left
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/// </summary>
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FchRcRrRlFcFrFl,
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/// <summary>
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/// [0] Front Center High [1] Rear Center [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6]
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/// Front Right [7] Front Left
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/// </summary>
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FchRcRrRlFcLfeFrFl,
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/// <summary>
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/// [0] TopCenter [1] Front Center High [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right [7]
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/// Front Left
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/// </summary>
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TcFcRrRlFcFrFl,
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/// <summary>
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/// [0] TopCenter [1] Front Center High [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects [6]
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/// Front Right [7] Front Left
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/// </summary>
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TcFchRrRlFcLfeFrFl,
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/// <summary>
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/// [0] Front Right High [1] Front Left High [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right
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/// [7] Front Left
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/// </summary>
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FrhFlhRrRlFcFrFl,
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/// <summary>
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/// [0] Front Right High [1] Front Left High [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects
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/// [6] Front Right [7] Front Left
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/// </summary>
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FrhFlhRrRlFcLfeFrFl,
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/// <summary>
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/// [0] Front Right Wide [1] Front Left Wide [2] Rear Right [3] Rear Left [4] Front Center [5] Empty [6] Front Right
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/// [7] Front Left
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/// </summary>
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FrwFlwRrRlFcFeFl,
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/// <summary>
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/// [0] Front Right Wide [1] Front Left Wide [2] Rear Right [3] Rear Left [4] Front Center [5] Low Frequency Effects
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/// [6] Front Right [7] Front Left
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/// </summary>
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FrwFlwRrRlFcLfeFrFl,
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/// <summary>
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/// Auto (Unspecified)
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/// </summary>
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Auto = 511
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}
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}
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