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Experimental GPU overclock
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48
app/NvAPIWrapper/Native/Display/Scaling.cs
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48
app/NvAPIWrapper/Native/Display/Scaling.cs
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namespace NvAPIWrapper.Native.Display
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{
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/// <summary>
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/// Possible scaling modes
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/// </summary>
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public enum Scaling
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{
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/// <summary>
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/// No change
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/// </summary>
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Default = 0,
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/// <summary>
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/// Balanced - Full Screen
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/// </summary>
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ToClosest = 1,
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/// <summary>
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/// Force GPU - Full Screen
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/// </summary>
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ToNative = 2,
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/// <summary>
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/// Force GPU - Centered\No Scaling
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/// </summary>
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GPUScanOutToNative = 3,
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/// <summary>
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/// Force GPU - Aspect Ratio
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/// </summary>
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ToAspectScanOutToNative = 5,
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/// <summary>
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/// Balanced - Aspect Ratio
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/// </summary>
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ToAspectScanOutToClosest = 6,
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/// <summary>
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/// Balanced - Centered\No Scaling
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/// </summary>
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GPUScanOutToClosest = 7,
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/// <summary>
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/// Customized scaling - For future use
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/// </summary>
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Customized = 255
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}
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}
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