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Experimental GPU overclock
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using System.Runtime.InteropServices;
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using NvAPIWrapper.Native.Attributes;
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using NvAPIWrapper.Native.General.Structures;
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using NvAPIWrapper.Native.Interfaces;
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using Rectangle = NvAPIWrapper.Native.General.Structures.Rectangle;
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namespace NvAPIWrapper.Native.Display.Structures
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{
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/// <summary>
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/// Contains information regarding the scan-out configurations
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 8)]
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[StructureVersion(1)]
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public struct ScanOutInformationV1 : IInitializable
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{
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internal StructureVersion _Version;
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internal Rectangle _SourceDesktopRectangle;
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internal Rectangle _SourceViewPortRectangle;
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internal Rectangle _TargetViewPortRectangle;
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internal uint _TargetDisplayWidth;
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internal uint _TargetDisplayHeight;
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internal uint _CloneImportance;
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internal Rotate _SourceToTargetRotation;
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/// <summary>
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/// Gets the operating system display device rectangle in desktop coordinates displayId is scanning out from.
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/// </summary>
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public Rectangle SourceDesktopRectangle
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{
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get => _SourceDesktopRectangle;
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}
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/// <summary>
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/// Gets the area inside the SourceDesktopRectangle which is scanned out to the display.
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/// </summary>
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public Rectangle SourceViewPortRectangle
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{
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get => _SourceViewPortRectangle;
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}
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/// <summary>
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/// Gets the area inside the rectangle described by targetDisplayWidth/Height SourceViewPortRectangle is scanned out
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/// to.
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/// </summary>
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public Rectangle TargetViewPortRectangle
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{
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get => _TargetViewPortRectangle;
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}
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/// <summary>
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/// Gets the horizontal size of the active resolution scanned out to the display.
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/// </summary>
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public uint TargetDisplayWidth
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{
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get => _TargetDisplayWidth;
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}
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/// <summary>
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/// Gets the vertical size of the active resolution scanned out to the display.
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/// </summary>
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public uint TargetDisplayHeight
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{
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get => _TargetDisplayHeight;
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}
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/// <summary>
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/// Gets the clone importance assigned to the target if the target is a cloned view of the SourceDesktopRectangle
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/// (0:primary,1 secondary,...).
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/// </summary>
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public uint CloneImportance
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{
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get => _CloneImportance;
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}
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/// <summary>
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/// Gets the rotation performed between the SourceViewPortRectangle and the TargetViewPortRectangle.
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/// </summary>
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public Rotate SourceToTargetRotation
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{
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get => _SourceToTargetRotation;
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}
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}
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}
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