Experimental GPU overclock

This commit is contained in:
Serge
2023-05-06 14:40:52 +02:00
parent 8e1099545a
commit c61f4d1608
497 changed files with 46937 additions and 232 deletions

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@@ -0,0 +1,45 @@
using System.Runtime.InteropServices;
using NvAPIWrapper.Native.Attributes;
using NvAPIWrapper.Native.General.Structures;
using NvAPIWrapper.Native.Helpers;
using NvAPIWrapper.Native.Interfaces;
namespace NvAPIWrapper.Native.GPU.Structures
{
/// <summary>
/// Contains information regarding the ECC Memory status
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 8)]
[StructureVersion(1)]
public struct ECCStatusInfoV1 : IInitializable
{
internal StructureVersion _Version;
internal uint _IsSupported;
internal ECCConfiguration _ConfigurationOptions;
internal uint _IsEnabled;
/// <summary>
/// Gets a boolean value indicating if the ECC memory is available and supported
/// </summary>
public bool IsSupported
{
get => _IsSupported.GetBit(0);
}
/// <summary>
/// Gets the ECC memory configurations
/// </summary>
public ECCConfiguration ConfigurationOptions
{
get => _ConfigurationOptions;
}
/// <summary>
/// Gets boolean value indicating if the ECC memory is currently enabled
/// </summary>
public bool IsEnabled
{
get => _IsEnabled.GetBit(0);
}
}
}