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Experimental GPU overclock
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116
app/NvAPIWrapper/Native/GPU/Structures/PrivateCoolerLevelsV1.cs
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116
app/NvAPIWrapper/Native/GPU/Structures/PrivateCoolerLevelsV1.cs
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using System;
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using System.Linq;
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using System.Runtime.InteropServices;
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using NvAPIWrapper.Native.Attributes;
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using NvAPIWrapper.Native.General.Structures;
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using NvAPIWrapper.Native.Helpers;
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using NvAPIWrapper.Native.Interfaces;
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namespace NvAPIWrapper.Native.GPU.Structures
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{
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/// <summary>
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/// Contains information regarding GPU cooler levels
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 8)]
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[StructureVersion(1)]
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public struct PrivateCoolerLevelsV1 : IInitializable
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{
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internal const int MaxNumberOfCoolersPerGPU = PrivateCoolerSettingsV1.MaxNumberOfCoolersPerGPU;
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internal StructureVersion _Version;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = MaxNumberOfCoolersPerGPU)]
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internal CoolerLevel[] _CoolerLevels;
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/// <summary>
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/// Gets the list of cooler levels.
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/// </summary>
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/// <param name="count">The number of cooler levels to return.</param>
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/// <returns>An array of <see cref="CoolerLevel" /> instances.</returns>
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public CoolerLevel[] GetCoolerLevels(int count)
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{
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return _CoolerLevels.Take(count).ToArray();
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}
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/// <summary>
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/// Creates a new instance of <see cref="PrivateCoolerLevelsV1" />.
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/// </summary>
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/// <param name="levels">The list of cooler levels.</param>
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public PrivateCoolerLevelsV1(CoolerLevel[] levels)
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{
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if (levels?.Length > MaxNumberOfCoolersPerGPU)
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{
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throw new ArgumentException($"Maximum of {MaxNumberOfCoolersPerGPU} cooler levels are configurable.",
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nameof(levels));
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}
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if (levels == null || levels.Length == 0)
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{
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throw new ArgumentException("Array is null or empty.", nameof(levels));
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}
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this = typeof(PrivateCoolerLevelsV1).Instantiate<PrivateCoolerLevelsV1>();
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Array.Copy(levels, 0, _CoolerLevels, 0, levels.Length);
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}
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/// <summary>
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/// Contains information regarding a cooler level
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 8)]
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public struct CoolerLevel
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{
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internal uint _CurrentLevel;
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internal CoolerPolicy _CurrentPolicy;
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/// <summary>
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/// Creates a new instance of <see cref="CoolerLevel" />
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/// </summary>
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/// <param name="coolerPolicy">The cooler policy.</param>
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/// <param name="level">The cooler level in percentage.</param>
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public CoolerLevel(CoolerPolicy coolerPolicy, uint level)
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{
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_CurrentPolicy = coolerPolicy;
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_CurrentLevel = level;
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}
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/// <summary>
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/// Creates a new instance of <see cref="CoolerLevel" />
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/// </summary>
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/// <param name="coolerPolicy">The cooler policy.</param>
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public CoolerLevel(CoolerPolicy coolerPolicy) : this(coolerPolicy, 0)
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{
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if (coolerPolicy == CoolerPolicy.Manual)
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{
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throw new ArgumentException(
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"Manual policy is not valid when no level value is provided.",
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nameof(coolerPolicy)
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);
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}
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}
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/// <summary>
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/// Creates a new instance of <see cref="CoolerLevel" />
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/// </summary>
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/// <param name="level">The cooler level in percentage.</param>
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public CoolerLevel(uint level) : this(CoolerPolicy.Manual, level)
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{
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}
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/// <summary>
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/// Gets the cooler level in percentage.
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/// </summary>
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public uint CurrentLevel
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{
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get => _CurrentLevel;
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}
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/// <summary>
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/// Gets the cooler policy
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/// </summary>
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public CoolerPolicy CoolerPolicy
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{
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get => _CurrentPolicy;
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}
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}
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}
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}
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