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Experimental GPU overclock
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38
app/NvAPIWrapper/Native/Mosaic/SetDisplayTopologyFlag.cs
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38
app/NvAPIWrapper/Native/Mosaic/SetDisplayTopologyFlag.cs
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using System;
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namespace NvAPIWrapper.Native.Mosaic
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{
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/// <summary>
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/// Possible flags for setting a display topology
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/// </summary>
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[Flags]
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public enum SetDisplayTopologyFlag : uint
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{
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/// <summary>
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/// No special flag
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/// </summary>
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NoFlag = 0,
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/// <summary>
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/// Do not change the current GPU topology. If the NO_DRIVER_RELOAD bit is not specified, then it may still require a
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/// driver reload.
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/// </summary>
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CurrentGPUTopology = 1,
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/// <summary>
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/// Do not allow a driver reload. That is, stick with the same master GPU as well as the same SLI configuration.
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/// </summary>
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NoDriverReload = 2,
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/// <summary>
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/// When choosing a GPU topology, choose the topology with the best performance.
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/// Without this flag, it will choose the topology that uses the smallest number of GPUs.
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/// </summary>
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MaximizePerformance = 4,
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/// <summary>
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/// Do not return an error if no configuration will work with all of the grids.
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/// </summary>
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AllowInvalid = 8
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}
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}
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