mirror of
https://github.com/jkocon/g-helper.git
synced 2026-02-23 13:00:52 +01:00
Experimental GPU overclock
This commit is contained in:
144
app/NvAPIWrapper/Native/Mosaic/Structures/DisplaySettingsV2.cs
Normal file
144
app/NvAPIWrapper/Native/Mosaic/Structures/DisplaySettingsV2.cs
Normal file
@@ -0,0 +1,144 @@
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using NvAPIWrapper.Native.Attributes;
|
||||
using NvAPIWrapper.Native.General.Structures;
|
||||
using NvAPIWrapper.Native.Helpers;
|
||||
using NvAPIWrapper.Native.Interfaces;
|
||||
using NvAPIWrapper.Native.Interfaces.Mosaic;
|
||||
|
||||
namespace NvAPIWrapper.Native.Mosaic.Structures
|
||||
{
|
||||
/// <summary>
|
||||
/// Holds a display setting
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 8)]
|
||||
[StructureVersion(2)]
|
||||
public struct DisplaySettingsV2 : IDisplaySettings,
|
||||
IInitializable,
|
||||
IEquatable<DisplaySettingsV2>,
|
||||
IEquatable<DisplaySettingsV1>
|
||||
{
|
||||
internal StructureVersion _Version;
|
||||
internal readonly uint _Width;
|
||||
internal readonly uint _Height;
|
||||
internal readonly uint _BitsPerPixel;
|
||||
internal readonly uint _Frequency;
|
||||
internal readonly uint _FrequencyInMillihertz;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new DisplaySettingsV2
|
||||
/// </summary>
|
||||
/// <param name="width">Per-display width</param>
|
||||
/// <param name="height">Per-display height</param>
|
||||
/// <param name="bitsPerPixel">Bits per pixel</param>
|
||||
/// <param name="frequency">Display frequency</param>
|
||||
/// <param name="frequencyInMillihertz">Display frequency in x1k</param>
|
||||
// ReSharper disable once TooManyDependencies
|
||||
public DisplaySettingsV2(int width, int height, int bitsPerPixel, int frequency, uint frequencyInMillihertz)
|
||||
{
|
||||
this = typeof(DisplaySettingsV2).Instantiate<DisplaySettingsV2>();
|
||||
_Width = (uint) width;
|
||||
_Height = (uint) height;
|
||||
_BitsPerPixel = (uint) bitsPerPixel;
|
||||
_Frequency = (uint) frequency;
|
||||
_FrequencyInMillihertz = frequencyInMillihertz;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(DisplaySettingsV2 other)
|
||||
{
|
||||
return _Width == other._Width &&
|
||||
_Height == other._Height &&
|
||||
_BitsPerPixel == other._BitsPerPixel &&
|
||||
_Frequency == other._Frequency &&
|
||||
_FrequencyInMillihertz == other._FrequencyInMillihertz;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public bool Equals(DisplaySettingsV1 other)
|
||||
{
|
||||
return _Width == other._Width &&
|
||||
_Height == other._Height &&
|
||||
_BitsPerPixel == other._BitsPerPixel &&
|
||||
_Frequency == other._Frequency;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (ReferenceEquals(null, obj))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return obj is DisplaySettingsV2 v2 && Equals(v2);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hashCode = (int) _Width;
|
||||
hashCode = (hashCode * 397) ^ (int) _Height;
|
||||
hashCode = (hashCode * 397) ^ (int) _BitsPerPixel;
|
||||
hashCode = (hashCode * 397) ^ (int) _Frequency;
|
||||
hashCode = (hashCode * 397) ^ (int) _FrequencyInMillihertz;
|
||||
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for equality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are equal, otherwise false</returns>
|
||||
public static bool operator ==(DisplaySettingsV2 left, DisplaySettingsV2 right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks for inequality between two objects of same type
|
||||
/// </summary>
|
||||
/// <param name="left">The first object</param>
|
||||
/// <param name="right">The second object</param>
|
||||
/// <returns>true, if both objects are not equal, otherwise false</returns>
|
||||
public static bool operator !=(DisplaySettingsV2 left, DisplaySettingsV2 right)
|
||||
{
|
||||
return !left.Equals(right);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public int Width
|
||||
{
|
||||
get => (int) _Width;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public int Height
|
||||
{
|
||||
get => (int) _Height;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public int BitsPerPixel
|
||||
{
|
||||
get => (int) _BitsPerPixel;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public int Frequency
|
||||
{
|
||||
get => (int) _Frequency;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public uint FrequencyInMillihertz
|
||||
{
|
||||
get => _FrequencyInMillihertz;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user