Added GPU usage check

This commit is contained in:
seerge
2023-04-05 19:33:53 +02:00
parent 8d119b386d
commit cf3a84aa3d
5 changed files with 79 additions and 15 deletions

View File

@@ -73,6 +73,24 @@ public class AmdGpuTemperatureProvider : IGpuTemperatureProvider {
return temperatureSensor.Value;
}
public int? GetGpuUse()
{
if (!IsValid)
return -1;
if (Adl2.NativeMethods.ADL2_New_QueryPMLogData_Get(_adlContextHandle, _internalDiscreteAdapter.AdapterIndex, out ADLPMLogDataOutput adlpmLogDataOutput) != Adl2.ADL_SUCCESS)
return -1;
ADLSingleSensorData gpuUsage = adlpmLogDataOutput.Sensors[(int)ADLSensorType.PMLOG_INFO_ACTIVITY_GFX];
if (gpuUsage.Supported == 0)
return -1;
return gpuUsage.Value;
}
private void ReleaseUnmanagedResources() {
if (_adlContextHandle != IntPtr.Zero) {
Adl2.NativeMethods.ADL2_Main_Control_Destroy(_adlContextHandle);

View File

@@ -3,4 +3,5 @@
public interface IGpuTemperatureProvider : IDisposable {
bool IsValid { get; }
int? GetCurrentTemperature();
int? GetGpuUse();
}

View File

@@ -1,42 +1,56 @@
using NvAPIWrapper.GPU;
using NvAPIWrapper.Native;
using NvAPIWrapper.Native.Exceptions;
using NvAPIWrapper.Native.GPU;
using NvAPIWrapper.Native.Interfaces.GPU;
namespace GHelper.Gpu;
namespace GHelper.Gpu;
public class NvidiaGpuTemperatureProvider : IGpuTemperatureProvider {
public class NvidiaGpuTemperatureProvider : IGpuTemperatureProvider
{
private readonly PhysicalGPU? _internalGpu;
public NvidiaGpuTemperatureProvider() {
public NvidiaGpuTemperatureProvider()
{
_internalGpu = GetInternalDiscreteGpu();
}
public bool IsValid => _internalGpu != null;
public int? GetCurrentTemperature() {
public int? GetCurrentTemperature()
{
if (!IsValid)
return null;
PhysicalGPU internalGpu = _internalGpu!;
IThermalSensor? gpuSensor =
IThermalSensor? gpuSensor =
GPUApi.GetThermalSettings(internalGpu.Handle).Sensors
.FirstOrDefault(s => s.Target == ThermalSettingsTarget.GPU);
return gpuSensor?.CurrentTemperature;
}
public void Dispose() {
public void Dispose()
{
}
private static PhysicalGPU? GetInternalDiscreteGpu() {
try {
private static PhysicalGPU? GetInternalDiscreteGpu()
{
try
{
return PhysicalGPU
.GetPhysicalGPUs()
.FirstOrDefault(gpu => gpu.SystemType == SystemType.Laptop);
} catch {
}
catch
{
return null;
}
}
public int? GetGpuUse()
{
return -1;
}
}