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Matrix memory optimisations
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@@ -26,8 +26,6 @@ namespace GHelper.AnimeMatrix
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private long lastPresent;
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private List<double> maxes = new List<double>();
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private MemoryStream ms = new MemoryStream();
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public AniMatrixControl(SettingsForm settingsForm)
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{
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settings = settingsForm;
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@@ -317,18 +315,21 @@ namespace GHelper.AnimeMatrix
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try
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{
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using (var fs = new FileStream(fileName, FileMode.Open))
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//using (var ms = new MemoryStream())
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{
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/*
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ms.SetLength(0);
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fs.CopyTo(ms);
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ms.Position = 0;
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using (Image image = Image.FromStream(ms))
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*/
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using (Image image = Image.FromStream(fs))
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{
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ProcessPicture(image);
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Logger.WriteLine("Matrix " + fileName);
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if (visualise) settings.VisualiseMatrix(image);
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}
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fs.Close();
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if (visualise) settings.VisualiseMatrix(fileName);
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}
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}
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catch
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@@ -347,6 +348,8 @@ namespace GHelper.AnimeMatrix
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int matrixX = AppConfig.Get("matrix_x", 0);
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int matrixY = AppConfig.Get("matrix_y", 0);
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int matrixZoom = AppConfig.Get("matrix_zoom", 100);
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int matrixSpeed = AppConfig.Get("matrix_speed", 50);
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InterpolationMode matrixQuality = (InterpolationMode)AppConfig.Get("matrix_quality", 0);
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@@ -367,7 +370,7 @@ namespace GHelper.AnimeMatrix
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Logger.WriteLine("GIF Delay:" + frameDelay);
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StartMatrixTimer(Math.Max(50, frameDelay));
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StartMatrixTimer(Math.Max(matrixSpeed, frameDelay));
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//image.SelectActiveFrame(dimension, 0);
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