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Extended MicMute support
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29
app/Helpers/Audio.cs
Normal file
29
app/Helpers/Audio.cs
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@@ -0,0 +1,29 @@
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using NAudio.CoreAudioApi;
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namespace GHelper.Helpers
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{
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internal class Audio
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{
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public static bool ToggleMute()
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{
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using (var enumerator = new MMDeviceEnumerator())
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{
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var commDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Communications);
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var consoleDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Console);
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var mmDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Multimedia);
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bool status = !commDevice.AudioEndpointVolume.Mute;
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commDevice.AudioEndpointVolume.Mute = status;
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consoleDevice.AudioEndpointVolume.Mute = status;
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mmDevice.AudioEndpointVolume.Mute = status;
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Logger.WriteLine(commDevice.ToString() + ":" + status);
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Logger.WriteLine(consoleDevice.ToString() + ":" + status);
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Logger.WriteLine(mmDevice.ToString() + ":" + status);
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return status;
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}
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}
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}
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}
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@@ -296,13 +296,8 @@ namespace GHelper.Input
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ToggleFnLock();
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ToggleFnLock();
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break;
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break;
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case "micmute":
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case "micmute":
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using (var enumerator = new MMDeviceEnumerator())
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bool muteStatus = Audio.ToggleMute();
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{
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Program.toast.RunToast(muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
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var commDevice = enumerator.GetDefaultAudioEndpoint(DataFlow.Capture, Role.Communications);
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bool muteStatus = !commDevice.AudioEndpointVolume.Mute;
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commDevice.AudioEndpointVolume.Mute = muteStatus;
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Program.toast.RunToast(muteStatus ? "Muted" : "Unmuted", muteStatus ? ToastIcon.MicrophoneMute : ToastIcon.Microphone);
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}
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break;
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break;
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case "brightness_up":
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case "brightness_up":
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HandleOptimizationEvent(32);
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HandleOptimizationEvent(32);
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