Fixed case when directory doesn't exist

This commit is contained in:
Serge
2024-03-08 00:34:01 +01:00
parent 84f03d7455
commit f749bfc888

View File

@@ -53,19 +53,27 @@ namespace GHelper.Display
{
Dictionary<SplendidGamut, string> _modes = new Dictionary<SplendidGamut, string>();
DirectoryInfo d = new DirectoryInfo("C:\\ProgramData\\ASUS\\GameVisual");
FileInfo[] icms = d.GetFiles("*.icm");
if (!Directory.Exists("C:\\ProgramData\\ASUS\\GameVisual")) return _modes;
if (icms.Length == 0) return _modes;
_modes.Add(SplendidGamut.Native, "Gamut - Native");
foreach (FileInfo icm in icms)
try
{
if (icm.Name.Contains("sRGB")) _modes.Add(SplendidGamut.sRGB, "Gamut - sRGB");
if (icm.Name.Contains("DCIP3")) _modes.Add(SplendidGamut.DCIP3, "Gamut - DCIP3");
if (icm.Name.Contains("DisplayP3")) _modes.Add(SplendidGamut.DisplayP3, "Gamut - DisplayP3");
DirectoryInfo d = new DirectoryInfo("C:\\ProgramData\\ASUS\\GameVisual");
FileInfo[] icms = d.GetFiles("*.icm");
if (icms.Length == 0) return _modes;
_modes.Add(SplendidGamut.Native, "Gamut - Native");
foreach (FileInfo icm in icms)
{
if (icm.Name.Contains("sRGB")) _modes.Add(SplendidGamut.sRGB, "Gamut - sRGB");
if (icm.Name.Contains("DCIP3")) _modes.Add(SplendidGamut.DCIP3, "Gamut - DCIP3");
if (icm.Name.Contains("DisplayP3")) _modes.Add(SplendidGamut.DisplayP3, "Gamut - DisplayP3");
}
return _modes;
}
return _modes;
catch {
return _modes;
}
}
public static Dictionary<SplendidCommand, string> GetVisualModes()