using System.Diagnostics; using GHelper; using GHelper.Gpu; public static class HardwareMonitor { private static IGpuTemperatureProvider? GpuTemperatureProvider; public static float? cpuTemp = -1; public static float? batteryDischarge = -1; public static int? gpuTemp = null; public static string? cpuFan; public static string? gpuFan; public static string? midFan; private static string FormatFan(int fan) { // fix for old models if (fan < 0) { fan += 65536; if (fan <= 0 || fan > 100) return null; //nothing reasonable } if (Program.config.getConfig("fan_rpm") == 1) return " Fan: " + (fan * 100).ToString() + "RPM"; else return " Fan: " + Math.Min(Math.Round(fan / 0.6), 100).ToString() + "%"; // relatively to 6000 rpm } public static void ReadSensors() { cpuTemp = -1; batteryDischarge = -1; cpuFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.CPU_Fan)); gpuFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.GPU_Fan)); midFan = FormatFan(Program.wmi.DeviceGet(ASUSWmi.Mid_Fan)); try { cpuTemp = Program.wmi.DeviceGet(ASUSWmi.Temp_CPU); if (cpuTemp < 0) { var ct = new PerformanceCounter("Thermal Zone Information", "Temperature", @"\_TZ.THRM", true); cpuTemp = ct.NextValue() - 273; ct.Dispose(); } } catch { Logger.WriteLine("Failed reading CPU temp"); } try { var cb = new PerformanceCounter("Power Meter", "Power", "Power Meter (0)", true); batteryDischarge = cb.NextValue() / 1000; cb.Dispose(); } catch { Logger.WriteLine("Failed reading Battery discharge"); } try { gpuTemp = Program.wmi.DeviceGet(ASUSWmi.Temp_GPU); if (gpuTemp < 0) gpuTemp = GpuTemperatureProvider?.GetCurrentTemperature(); } catch (Exception ex) { gpuTemp = null; Logger.WriteLine("Failed reading GPU temp"); Logger.WriteLine(ex.ToString()); } } public static void RecreateGpuTemperatureProviderWithDelay() { // Re-enabling the discrete GPU takes a bit of time, // so a simple workaround is to refresh again after that happens Task.Run(async () => { await Task.Delay(TimeSpan.FromSeconds(5)); RecreateGpuTemperatureProvider(); }); } public static void RecreateGpuTemperatureProvider() { try { GpuTemperatureProvider?.Dispose(); // Detect valid GPU temperature provider. // We start with NVIDIA because there's always at least an integrated AMD GPU IGpuTemperatureProvider gpuTemperatureProvider = new NvidiaGpuTemperatureProvider(); if (gpuTemperatureProvider.IsValid) { GpuTemperatureProvider = gpuTemperatureProvider; return; } gpuTemperatureProvider.Dispose(); gpuTemperatureProvider = new AmdGpuTemperatureProvider(); if (gpuTemperatureProvider.IsValid) { GpuTemperatureProvider = gpuTemperatureProvider; return; } gpuTemperatureProvider.Dispose(); GpuTemperatureProvider = null; } catch (Exception ex) { Debug.WriteLine(ex.ToString()); } } }