using System.Collections.Generic;
using NvAPIWrapper.Native.Interfaces.GPU;
namespace NvAPIWrapper.Native.GPU.Structures
{
///
/// Holds information about the GPU utilization domains
///
public interface IUtilizationStatus
{
///
/// Gets the Bus interface (BUS) utilization
///
IUtilizationDomainInfo BusInterface { get; }
///
/// Gets all valid utilization domains and information
///
Dictionary Domains { get; }
///
/// Gets the frame buffer (FB) utilization
///
IUtilizationDomainInfo FrameBuffer { get; }
///
/// Gets the graphic engine (GPU) utilization
///
IUtilizationDomainInfo GPU { get; }
///
/// Gets the Video engine (VID) utilization
///
IUtilizationDomainInfo VideoEngine { get; }
}
}