using System;
using System.Linq;
using System.Runtime.InteropServices;
using NvAPIWrapper.Native.Attributes;
using NvAPIWrapper.Native.General.Structures;
using NvAPIWrapper.Native.Interfaces;
namespace NvAPIWrapper.Native.GPU.Structures
{
///
/// Holds the board information (a unique GPU Board Serial Number) stored in the InfoROM
///
[StructLayout(LayoutKind.Sequential, Pack = 8)]
[StructureVersion(1)]
public struct BoardInfo : IInitializable, IEquatable
{
internal StructureVersion _Version;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
internal byte[] _SerialNumber;
///
/// Board Serial Number
///
public byte[] SerialNumber
{
get => _SerialNumber;
}
///
public bool Equals(BoardInfo other)
{
return _SerialNumber.SequenceEqual(other._SerialNumber);
}
///
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj))
{
return false;
}
return obj is BoardInfo info && Equals(info);
}
///
public override int GetHashCode()
{
// ReSharper disable once NonReadonlyMemberInGetHashCode
return _SerialNumber?.GetHashCode() ?? 0;
}
///
public override string ToString()
{
return SerialNumber == null ? "Unknown" : "Serial " + BitConverter.ToString(SerialNumber);
}
///
/// Checks for equality between two objects of same type
///
/// The first object
/// The second object
/// true, if both objects are equal, otherwise false
public static bool operator ==(BoardInfo left, BoardInfo right)
{
return left.Equals(right);
}
///
/// Checks for inequality between two objects of same type
///
/// The first object
/// The second object
/// true, if both objects are not equal, otherwise false
public static bool operator !=(BoardInfo left, BoardInfo right)
{
return !left.Equals(right);
}
}
}