using System;
namespace NvAPIWrapper.Native.GPU
{
///
/// Holds a list of possible cooler targets
///
[Flags]
public enum CoolerTarget : uint
{
///
/// No cooler target
///
None = 0,
///
/// Cooler targets GPU
///
GPU = 0b1,
///
/// Cooler targets memory
///
Memory = 0b10,
///
/// Cooler targets power supply
///
PowerSupply = 0b100,
///
/// Cooler targets GPU, memory and power supply
///
All = GPU | Memory | PowerSupply
}
}