using System;
using System.Runtime.InteropServices;
namespace NvAPIWrapper.Native.Display.Structures
{
///
/// Holds a [Width, Height] pair as the resolution of a display device, as well as a color format
///
[StructLayout(LayoutKind.Sequential, Pack = 8)]
public struct Resolution : IEquatable
{
internal readonly uint _Width;
internal readonly uint _Height;
internal readonly uint _ColorDepth;
///
/// Creates a new Resolution
///
/// Display resolution width
/// Display resolution height
/// Display color depth
public Resolution(int width, int height, int colorDepth)
{
_Width = (uint) width;
_Height = (uint) height;
_ColorDepth = (uint) colorDepth;
}
///
public bool Equals(Resolution other)
{
return _Width == other._Width && _Height == other._Height && _ColorDepth == other._ColorDepth;
}
///
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj))
{
return false;
}
return obj is Resolution resolution && Equals(resolution);
}
///
public override int GetHashCode()
{
unchecked
{
var hashCode = (int) _Width;
hashCode = (hashCode * 397) ^ (int) _Height;
hashCode = (hashCode * 397) ^ (int) _ColorDepth;
return hashCode;
}
}
///
/// Checks for equality between two objects of same type
///
/// The first object
/// The second object
/// true, if both objects are equal, otherwise false
public static bool operator ==(Resolution left, Resolution right)
{
return left.Equals(right);
}
///
/// Checks for inequality between two objects of same type
///
/// The first object
/// The second object
/// true, if both objects are not equal, otherwise false
public static bool operator !=(Resolution left, Resolution right)
{
return !left.Equals(right);
}
///
public override string ToString()
{
return $"({Width}, {Height}) @ {ColorDepth}bpp";
}
///
/// Display resolution width
///
public int Width
{
get => (int) _Width;
}
///
/// Display resolution height
///
public int Height
{
get => (int) _Height;
}
///
/// Display color depth
///
public int ColorDepth
{
get => (int) _ColorDepth;
}
}
}