using System; using System.Runtime.InteropServices; using NvAPIWrapper.Native.Attributes; using NvAPIWrapper.Native.General.Structures; using NvAPIWrapper.Native.Helpers; using NvAPIWrapper.Native.Interfaces; namespace NvAPIWrapper.Native.Mosaic.Structures { /// /// Holds brief information about a topology /// [StructLayout(LayoutKind.Sequential, Pack = 8)] [StructureVersion(1)] public struct TopologyBrief : IInitializable, IEquatable { internal StructureVersion _Version; internal readonly Topology _Topology; internal readonly uint _IsEnable; internal readonly uint _IsPossible; /// /// Creates a new TopologyBrief /// /// The topology public TopologyBrief(Topology topology) { this = typeof(TopologyBrief).Instantiate(); _Topology = topology; } /// public bool Equals(TopologyBrief other) { return _Topology == other._Topology; } /// public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) { return false; } return obj is TopologyBrief brief && Equals(brief); } /// public override int GetHashCode() { return (int) _Topology; } /// /// Checks for equality between two objects of same type /// /// The first object /// The second object /// true, if both objects are equal, otherwise false public static bool operator ==(TopologyBrief left, TopologyBrief right) { return left.Equals(right); } /// /// Checks for inequality between two objects of same type /// /// The first object /// The second object /// true, if both objects are not equal, otherwise false public static bool operator !=(TopologyBrief left, TopologyBrief right) { return !left.Equals(right); } /// /// The topology /// public Topology Topology { get => _Topology; } /// /// Indicates if the topology is enable /// public bool IsEnable { get => _IsEnable > 0; } /// /// Indicates if the topology is possible /// public bool IsPossible { get => _IsPossible > 0; } } }