using GHelper.Peripherals.Mouse; using GHelper.Peripherals.Mouse.Models; using System.Runtime.CompilerServices; namespace GHelper.Peripherals { public class PeripheralsProvider { public static object _LOCK = new object(); public static List ConnectedMice = new List(); public static event EventHandler? DeviceChanged; public static bool IsMouseConnected() { return ConnectedMice.Count > 0; } //Expand if keyboards or other device get supported later. public static bool IsAnyPeripheralConnect() { return IsMouseConnected(); } public static List AllPeripherals() { List l = new List(); l.AddRange(ConnectedMice); return l; } public static void RefreshBatteryForAllDevices() { lock (_LOCK) { foreach (IPeripheral m in AllPeripherals()) { if (!m.IsDeviceReady) { //Try to sync the device if that hasn't been done yet m.SynchronizeDevice(); } else { m.ReadBattery(); } } } } public static void Disconnect(AsusMouse am) { lock (_LOCK) { ConnectedMice.Remove(am); if (DeviceChanged is not null) { DeviceChanged(am, EventArgs.Empty); } } } public static void Connect(AsusMouse am) { lock (_LOCK) { if (ConnectedMice.Contains(am)) { //Mouse already connected; return; } try { am.Connect(); } catch (IOException e) { Logger.WriteLine(am.GetDisplayName() + " failed to connect to device: " + e); return; } am.Disconnect += Mouse_Disconnect; //The Mouse might needs a few ms to register all its subdevices or the sync will fail. //Retry 3 times. Do not call this on main thread! It would block the UI int tries = 0; while (!am.IsDeviceReady && tries < 3) { Thread.Sleep(250); Logger.WriteLine(am.GetDisplayName() + " synchronising. Try " + (tries + 1)); am.SynchronizeDevice(); ++tries; } ConnectedMice.Add(am); Logger.WriteLine(am.GetDisplayName() + " added to the list: " + ConnectedMice.Count + " device are conneted."); if (DeviceChanged is not null) { DeviceChanged(am, EventArgs.Empty); } UpdateSettingsView(); } } private static void Mouse_Disconnect(object? sender, EventArgs e) { if (sender is null) { return; } lock (_LOCK) { AsusMouse am = (AsusMouse)sender; ConnectedMice.Remove(am); Logger.WriteLine(am.GetDisplayName() + " reported disconnect. " + ConnectedMice.Count + " device are conneted."); am.Dispose(); UpdateSettingsView(); } } private static void UpdateSettingsView() { Program.settingsForm.Invoke(delegate { Program.settingsForm.VisualizePeripherals(); }); } [MethodImpl(MethodImplOptions.Synchronized)] public static void DetectAllAsusMice() { //Add one line for every supported mouse class here to support them. DetectMouse(new ChakramX()); DetectMouse(new ChakramXWired()); DetectMouse(new GladiusIII()); DetectMouse(new GladiusIIIWired()); } public static void DetectMouse(AsusMouse am) { if (am.IsDeviceConnected() && !ConnectedMice.Contains(am)) { Logger.WriteLine("Detected a new" + am.GetDisplayName() + " . Connecting..."); Connect(am); } } public static void RegisterForDeviceEvents() { HidSharp.DeviceList.Local.Changed += Device_Changed; } public static void UnregisterForDeviceEvents() { HidSharp.DeviceList.Local.Changed -= Device_Changed; } private static void Device_Changed(object? sender, HidSharp.DeviceListChangedEventArgs e) { Logger.WriteLine("HID Device Event: Checking for new ASUS Mice"); Task task = Task.Run((Action)DetectAllAsusMice); } } }