using System; namespace NvAPIWrapper.Native.GPU { /// /// Holds a list of possible cooler targets /// [Flags] public enum CoolerTarget : uint { /// /// No cooler target /// None = 0, /// /// Cooler targets GPU /// GPU = 0b1, /// /// Cooler targets memory /// Memory = 0b10, /// /// Cooler targets power supply /// PowerSupply = 0b100, /// /// Cooler targets GPU, memory and power supply /// All = GPU | Memory | PowerSupply } }