using System; using System.Linq; using System.Runtime.InteropServices; using NvAPIWrapper.Native.Attributes; using NvAPIWrapper.Native.General.Structures; using NvAPIWrapper.Native.Interfaces; namespace NvAPIWrapper.Native.GPU.Structures { /// /// Holds the board information (a unique GPU Board Serial Number) stored in the InfoROM /// [StructLayout(LayoutKind.Sequential, Pack = 8)] [StructureVersion(1)] public struct BoardInfo : IInitializable, IEquatable { internal StructureVersion _Version; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)] internal byte[] _SerialNumber; /// /// Board Serial Number /// public byte[] SerialNumber { get => _SerialNumber; } /// public bool Equals(BoardInfo other) { return _SerialNumber.SequenceEqual(other._SerialNumber); } /// public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) { return false; } return obj is BoardInfo info && Equals(info); } /// public override int GetHashCode() { // ReSharper disable once NonReadonlyMemberInGetHashCode return _SerialNumber?.GetHashCode() ?? 0; } /// public override string ToString() { return SerialNumber == null ? "Unknown" : "Serial " + BitConverter.ToString(SerialNumber); } /// /// Checks for equality between two objects of same type /// /// The first object /// The second object /// true, if both objects are equal, otherwise false public static bool operator ==(BoardInfo left, BoardInfo right) { return left.Equals(right); } /// /// Checks for inequality between two objects of same type /// /// The first object /// The second object /// true, if both objects are not equal, otherwise false public static bool operator !=(BoardInfo left, BoardInfo right) { return !left.Equals(right); } } }