Files
archived-g-helper/app/NvAPIWrapper/Native/Mosaic/TopologyValidity.cs
2023-05-06 14:40:52 +02:00

32 lines
960 B
C#

using System;
namespace NvAPIWrapper.Native.Mosaic
{
/// <summary>
/// These bits are used to describe the validity of a topo
/// </summary>
[Flags]
public enum TopologyValidity : uint
{
/// <summary>
/// The topology is valid
/// </summary>
Valid = 0,
/// <summary>
/// Not enough SLI GPUs were found to fill the entire topology. PhysicalGPUHandle will be null for these.
/// </summary>
MissingGPU = 1,
/// <summary>
/// Not enough displays were found to fill the entire topology. Output identification will be 0 for these.
/// </summary>
MissingDisplay = 2,
/// <summary>
/// The topology is only possible with displays of the same output type. Check output identifications to make sure they
/// are all CRTs, or all DFPs.
/// </summary>
MixedDisplayTypes = 4
}
}