Files
archived-g-helper/app/USB/Aura.cs
2023-11-13 13:51:54 +01:00

476 lines
15 KiB
C#

using GHelper.Gpu;
using GHelper.Helpers;
using System.Text;
namespace GHelper.USB
{
public class AuraPower
{
public bool BootLogo;
public bool BootKeyb;
public bool AwakeLogo;
public bool AwakeKeyb;
public bool SleepLogo;
public bool SleepKeyb;
public bool ShutdownLogo;
public bool ShutdownKeyb;
public bool BootBar;
public bool AwakeBar;
public bool SleepBar;
public bool ShutdownBar;
public bool BootLid;
public bool AwakeLid;
public bool SleepLid;
public bool ShutdownLid;
public bool BootRear;
public bool AwakeRear;
public bool SleepRear;
public bool ShutdownRear;
}
public enum AuraMode : int
{
AuraStatic = 0,
AuraBreathe = 1,
AuraColorCycle = 2,
AuraRainbow = 3,
Star = 4,
Rain = 5,
Highlight = 6,
Laser = 7,
Ripple = 8,
AuraStrobe = 10,
Comet = 11,
Flash = 12,
HEATMAP = 20,
GPUMODE = 21,
}
public enum AuraSpeed : int
{
Slow = 0,
Normal = 1,
Fast = 2,
}
public static class Aura
{
static byte[] MESSAGE_APPLY = { AsusHid.AURA_ID, 0xb4 };
static byte[] MESSAGE_SET = { AsusHid.AURA_ID, 0xb5, 0, 0, 0 };
private static AuraMode mode = AuraMode.AuraStatic;
private static AuraSpeed speed = AuraSpeed.Normal;
public static Color Color1 = Color.White;
public static Color Color2 = Color.Black;
static bool isACPI = AppConfig.IsTUF() || AppConfig.IsVivobook();
static bool isStrix = AppConfig.IsStrix();
static public bool isSingleColor = false;
static bool isOldHeatmap = AppConfig.Is("old_heatmap");
static System.Timers.Timer timer = new System.Timers.Timer(1000);
private static Dictionary<AuraMode, string> _modesSingleColor = new Dictionary<AuraMode, string>
{
{ AuraMode.AuraStatic, Properties.Strings.AuraStatic },
{ AuraMode.AuraBreathe, Properties.Strings.AuraBreathe },
{ AuraMode.AuraStrobe, Properties.Strings.AuraStrobe },
};
private static Dictionary<AuraMode, string> _modes = new Dictionary<AuraMode, string>
{
{ AuraMode.AuraStatic, Properties.Strings.AuraStatic },
{ AuraMode.AuraBreathe, Properties.Strings.AuraBreathe },
{ AuraMode.AuraColorCycle, Properties.Strings.AuraColorCycle },
{ AuraMode.AuraRainbow, Properties.Strings.AuraRainbow },
{ AuraMode.AuraStrobe, Properties.Strings.AuraStrobe },
{ AuraMode.HEATMAP, "Heatmap"},
{ AuraMode.GPUMODE, "GPU Mode" }
};
private static Dictionary<AuraMode, string> _modesStrix = new Dictionary<AuraMode, string>
{
{ AuraMode.AuraStatic, Properties.Strings.AuraStatic },
{ AuraMode.AuraBreathe, Properties.Strings.AuraBreathe },
{ AuraMode.AuraColorCycle, Properties.Strings.AuraColorCycle },
{ AuraMode.AuraRainbow, Properties.Strings.AuraRainbow },
{ AuraMode.Star, "Star" },
{ AuraMode.Rain, "Rain" },
{ AuraMode.Highlight, "Highlight" },
{ AuraMode.Laser, "Laser" },
{ AuraMode.Ripple, "Ripple" },
{ AuraMode.AuraStrobe, Properties.Strings.AuraStrobe},
{ AuraMode.Comet, "Comet" },
{ AuraMode.Flash, "Flash" },
{ AuraMode.HEATMAP, "Heatmap"},
};
static Aura()
{
timer.Elapsed += Timer_Elapsed;
isSingleColor = AppConfig.IsSingleColor(); // Mono Color
if (AppConfig.ContainsModel("GA402X") || AppConfig.ContainsModel("GA402N"))
using (var stream = AsusHid.FindHidStream(AsusHid.AURA_ID))
{
if (stream is null) return;
if (stream.Device.ReleaseNumberBcd == 22 || stream.Device.ReleaseNumberBcd == 23) isSingleColor = true;
stream.Close();
}
}
public static Dictionary<AuraSpeed, string> GetSpeeds()
{
return new Dictionary<AuraSpeed, string>
{
{ AuraSpeed.Slow, Properties.Strings.AuraSlow },
{ AuraSpeed.Normal, Properties.Strings.AuraNormal },
{ AuraSpeed.Fast, Properties.Strings.AuraFast }
};
}
public static Dictionary<AuraMode, string> GetModes()
{
if (isACPI)
{
_modes.Remove(AuraMode.AuraRainbow);
}
if (isSingleColor)
{
return _modesSingleColor;
}
if (AppConfig.IsAdvantageEdition())
{
return _modes;
}
if (AppConfig.IsStrix() && !AppConfig.IsStrixLimitedRGB())
{
return _modesStrix;
}
return _modes;
}
public static AuraMode Mode
{
get { return mode; }
set
{
mode = GetModes().ContainsKey(value) ? value : AuraMode.AuraStatic;
}
}
public static AuraSpeed Speed
{
get { return speed; }
set
{
speed = GetSpeeds().ContainsKey(value) ? value : AuraSpeed.Normal;
}
}
public static void SetColor(int colorCode)
{
Color1 = Color.FromArgb(colorCode);
}
public static void SetColor2(int colorCode)
{
Color2 = Color.FromArgb(colorCode);
}
public static bool HasSecondColor()
{
return mode == AuraMode.AuraBreathe && !isACPI;
}
private static void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
{
SetHeatmap();
}
static void SetHeatmap(bool init = false)
{
float cpuTemp = (float)HardwareControl.GetCPUTemp();
int freeze = 20, cold = 40, warm = 65, hot = 90;
Color color;
//Debug.WriteLine(cpuTemp);
if (cpuTemp < cold) color = ColorUtilities.GetWeightedAverage(Color.Blue, Color.Green, ((float)cpuTemp - freeze) / (cold - freeze));
else if (cpuTemp < warm) color = ColorUtilities.GetWeightedAverage(Color.Green, Color.Yellow, ((float)cpuTemp - cold) / (warm - cold));
else if (cpuTemp < hot) color = ColorUtilities.GetWeightedAverage(Color.Yellow, Color.Red, ((float)cpuTemp - warm) / (hot - warm));
else color = Color.Red;
ApplyColor(color, init);
}
public static byte[] AuraMessage(AuraMode mode, Color color, Color color2, int speed, bool mono = false)
{
byte[] msg = new byte[17];
msg[0] = AsusHid.AURA_ID;
msg[1] = 0xb3;
msg[2] = 0x00; // Zone
msg[3] = (byte)mode; // Aura Mode
msg[4] = color.R; // R
msg[5] = mono ? (byte)0 : color.G; // G
msg[6] = mono ? (byte)0 : color.B; // B
msg[7] = (byte)speed; // aura.speed as u8;
msg[8] = 0; // aura.direction as u8;
msg[9] = mode == AuraMode.AuraBreathe ? (byte)1 : (byte)0;
msg[10] = color2.R; // R
msg[11] = mono ? (byte)0 : color2.G; // G
msg[12] = mono ? (byte)0 : color2.B; // B
return msg;
}
public static void Init()
{
Task.Run(async () =>
{
AsusHid.Write(new List<byte[]> {
new byte[] { AsusHid.AURA_ID, 0xb9 },
Encoding.ASCII.GetBytes("]ASUS Tech.Inc."),
new byte[] { AsusHid.AURA_ID, 0x05, 0x20, 0x31, 0, 0x1a },
Encoding.ASCII.GetBytes("^ASUS Tech.Inc."),
new byte[] { 0x5e, 0x05, 0x20, 0x31, 0, 0x1a }
});
});
}
public static void ApplyBrightness(int brightness, string log = "Backlight", bool delay = false)
{
Task.Run(async () =>
{
if (delay) await Task.Delay(TimeSpan.FromSeconds(1));
if (isACPI) Program.acpi.TUFKeyboardBrightness(brightness);
AsusHid.Write(new byte[] { AsusHid.AURA_ID, 0xba, 0xc5, 0xc4, (byte)brightness }, AsusHid.AURA_ID, log);
if (AppConfig.ContainsModel("GA503"))
AsusHid.Write(new byte[] { AsusHid.INPUT_ID, 0xba, 0xc5, 0xc4, (byte)brightness }, AsusHid.INPUT_ID, log);
});
}
static byte[] AuraPowerMessage(AuraPower flags)
{
byte keyb = 0, bar = 0, lid = 0, rear = 0;
if (flags.BootLogo) keyb |= 1 << 0;
if (flags.BootKeyb) keyb |= 1 << 1;
if (flags.AwakeLogo) keyb |= 1 << 2;
if (flags.AwakeKeyb) keyb |= 1 << 3;
if (flags.SleepLogo) keyb |= 1 << 4;
if (flags.SleepKeyb) keyb |= 1 << 5;
if (flags.ShutdownLogo) keyb |= 1 << 6;
if (flags.ShutdownKeyb) keyb |= 1 << 7;
if (flags.BootBar) bar |= 1 << 1;
if (flags.AwakeBar) bar |= 1 << 2;
if (flags.SleepBar) bar |= 1 << 3;
if (flags.ShutdownBar) bar |= 1 << 4;
if (flags.BootLid) lid |= 1 << 0;
if (flags.AwakeLid) lid |= 1 << 1;
if (flags.SleepLid) lid |= 1 << 2;
if (flags.ShutdownLid) lid |= 1 << 3;
if (flags.BootLid) lid |= 1 << 4;
if (flags.AwakeLid) lid |= 1 << 5;
if (flags.SleepLid) lid |= 1 << 6;
if (flags.ShutdownLid) lid |= 1 << 7;
if (flags.BootRear) rear |= 1 << 0;
if (flags.AwakeRear) rear |= 1 << 1;
if (flags.SleepRear) rear |= 1 << 2;
if (flags.ShutdownRear) rear |= 1 << 3;
if (flags.BootRear) rear |= 1 << 4;
if (flags.AwakeRear) rear |= 1 << 5;
if (flags.SleepRear) rear |= 1 << 6;
if (flags.ShutdownRear) rear |= 1 << 7;
return new byte[] { 0x5d, 0xbd, 0x01, keyb, bar, lid, rear, 0xFF };
}
public static void ApplyPower()
{
AuraPower flags = new();
// Keyboard
flags.AwakeKeyb = AppConfig.IsNotFalse("keyboard_awake");
flags.BootKeyb = AppConfig.IsNotFalse("keyboard_boot");
flags.SleepKeyb = AppConfig.IsNotFalse("keyboard_sleep");
flags.ShutdownKeyb = AppConfig.IsNotFalse("keyboard_shutdown");
// Logo
flags.AwakeLogo = AppConfig.IsNotFalse("keyboard_awake_logo");
flags.BootLogo = AppConfig.IsNotFalse("keyboard_boot_logo");
flags.SleepLogo = AppConfig.IsNotFalse("keyboard_sleep_logo");
flags.ShutdownLogo = AppConfig.IsNotFalse("keyboard_shutdown_logo");
// Lightbar
flags.AwakeBar = AppConfig.IsNotFalse("keyboard_awake_bar");
flags.BootBar = AppConfig.IsNotFalse("keyboard_boot_bar");
flags.SleepBar = AppConfig.IsNotFalse("keyboard_sleep_bar");
flags.ShutdownBar = AppConfig.IsNotFalse("keyboard_shutdown_bar");
// Lid
flags.AwakeLid = AppConfig.IsNotFalse("keyboard_awake_lid");
flags.BootLid = AppConfig.IsNotFalse("keyboard_boot_lid");
flags.SleepLid = AppConfig.IsNotFalse("keyboard_sleep_lid");
flags.ShutdownLid = AppConfig.IsNotFalse("keyboard_shutdown_lid");
// Rear Bar
flags.AwakeRear = AppConfig.IsNotFalse("keyboard_awake_lid");
flags.BootRear = AppConfig.IsNotFalse("keyboard_boot_lid");
flags.SleepRear = AppConfig.IsNotFalse("keyboard_sleep_lid");
flags.ShutdownRear = AppConfig.IsNotFalse("keyboard_shutdown_lid");
AsusHid.Write(AuraPowerMessage(flags));
if (isACPI)
Program.acpi.TUFKeyboardPower(
flags.AwakeKeyb,
flags.BootKeyb,
flags.SleepKeyb,
flags.ShutdownKeyb);
}
public static void ApplyColor(Color color, bool init = false)
{
if (isACPI)
{
Program.acpi.TUFKeyboardRGB(0, color, 0, null);
return;
}
if (isStrix && !isOldHeatmap)
{
byte[] msg = new byte[0x40];
byte start = 9;
byte maxLeds = 0x93;
msg[0] = AsusHid.AURA_ID;
msg[1] = 0xbc;
msg[2] = 0;
msg[3] = 1;
msg[4] = 1;
msg[5] = 1;
msg[6] = 0;
msg[7] = 0x10;
for (byte i = 0; i < 0x12; i++)
{
msg[start + i * 3] = color.R; // R
msg[start + 1 + i * 3] = color.G; // G
msg[start + 2 + i * 3] = color.B; // B
}
if (init)
{
Init();
AsusHid.WriteAura(new byte[] { AsusHid.AURA_ID, 0xbc });
}
for (byte b = 0; b < maxLeds; b += 0x10)
{
msg[6] = b;
AsusHid.WriteAura(msg);
}
msg[6] = maxLeds;
AsusHid.WriteAura(msg);
msg[4] = 4;
msg[5] = 0;
msg[6] = 0;
msg[7] = 0;
AsusHid.WriteAura(msg);
}
else
{
AsusHid.WriteAura(AuraMessage(0, color, color, 0));
AsusHid.WriteAura(MESSAGE_SET);
}
}
public static void ApplyGPUColor()
{
if ((AuraMode)AppConfig.Get("aura_mode") != AuraMode.GPUMODE) return;
switch (GPUModeControl.gpuMode)
{
case AsusACPI.GPUModeUltimate:
ApplyColor(Color.Red, true);
break;
case AsusACPI.GPUModeEco:
ApplyColor(Color.Green, true);
break;
default:
ApplyColor(Color.Yellow, true);
break;
}
}
public static void ApplyAura()
{
Mode = (AuraMode)AppConfig.Get("aura_mode");
Speed = (AuraSpeed)AppConfig.Get("aura_speed");
SetColor(AppConfig.Get("aura_color"));
SetColor2(AppConfig.Get("aura_color2"));
timer.Enabled = false;
if (Mode == AuraMode.HEATMAP)
{
SetHeatmap(true);
timer.Enabled = true;
return;
}
if (Mode == AuraMode.GPUMODE)
{
ApplyGPUColor();
return;
}
int _speed = (Speed == AuraSpeed.Normal) ? 0xeb : (Speed == AuraSpeed.Fast) ? 0xf5 : 0xe1;
AsusHid.Write(new List<byte[]> { AuraMessage(Mode, Color1, Color2, _speed, isSingleColor), MESSAGE_APPLY, MESSAGE_SET });
if (isACPI)
Program.acpi.TUFKeyboardRGB(Mode, Color1, _speed);
}
}
}