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80 lines
1.9 KiB
C#
80 lines
1.9 KiB
C#
using System.Runtime.InteropServices;
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namespace NvAPIWrapper.Native.General.Structures
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{
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/// <summary>
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/// Represents a rectangle coordinates
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 8)]
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public struct Rectangle
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{
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internal int _X;
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internal int _Y;
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internal int _Width;
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internal int _Height;
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/// <summary>
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/// Creates a new instance of <see cref="Rectangle" />
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/// </summary>
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/// <param name="x">The horizontal location value.</param>
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/// <param name="y">The vertical location value.</param>
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/// <param name="width">The width of the rectangle.</param>
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/// <param name="height">The height of the rectangle.</param>
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// ReSharper disable once TooManyDependencies
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public Rectangle(int x, int y, int width, int height)
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{
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_X = x;
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_Y = y;
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_Width = width;
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_Height = height;
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}
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/// <summary>
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/// Gets the horizontal location value
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/// </summary>
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public int X
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{
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get => _X;
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}
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/// <summary>
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/// Gets the vertical location value
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/// </summary>
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public int Y
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{
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get => _Y;
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}
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/// <summary>
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/// Gets the rectangle width value
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/// </summary>
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public int Width
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{
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get => _Width;
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}
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/// <summary>
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/// Gets the rectangle height value
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/// </summary>
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public int Height
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{
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get => _Height;
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}
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/// <summary>
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/// Gets the horizontal left edge value
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/// </summary>
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public int X2
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{
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get => X + Width;
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}
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/// <summary>
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/// Gets the vertical bottom edge value
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/// </summary>
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public int Y2
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{
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get => Y + Height;
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}
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}
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} |